Aura of Vengeance (Su)
At 11th level, an antipaladin can expend two uses of his smite good ability to grant the ability to smite good to all allies within 10 feet, using his bonuses. Allies must use this smite good ability by the start of the antipaladin’s next turn and the bonuses Table 2–13: Antipaladin Base Attack Fort Ref Will Spells per Day Level Bonus Save Save Save Special 1st 2nd 3rd 4th 1st +1 +2 +0 +2 Aura of evil, detect good, smite good 1/day — — — — 2nd +2 +3 +0 +3 Touch of corruption, unholy resilience — — — — 3rd +3 +3 +1 +3 Aura of cowardice, cruelty, plague bringer — — — — 4th +4 +4 +1 +4 Channel negative energy, smite good 2/day 0 — — — 5th +5 +4 +1 +4 Fiendish boon 1 — — — 6th +6/+1 +5 +2 +5 Cruelty 1 — — — 7th +7/+2 +5 +2 +5 Smite good 3/day — — 8th +8/+3 +6 +2 +6 Aura of despair 1 — — 9th +9/+4 +6 +3 +6 Cruelty 2 — — 10th +10/+5 +7 +3 +7 Smite good 4/day 2 — 11th +11/+6/+1 +7 +3 +7 Aura of vengeance 2 — 12th +12/+7/+2 +8 +4 +8 Cruelty 2 — 13th +13/+8/+3 +8 +4 +8 Smite good 5/day 14th +14/+9/+4 +9 +4 +9 Aura of sin 15th +15/+10/+5 +9 +5 +9 Cruelty 16th +16/+11/+6/+1 +10 +5 +10 Smite good 6/day 17th +17/+12/+7/+2 +10 +5 +10 Aura of depravity 18th +18/+13/+8/+3 +11 +6 +11 Cruelty 19th +19/+14/+9/+4 +11 +6 +11 Smite good 7/day 20th +20/+15/+10/+5 +12 +6 +12 Unholy champion
