Absorb Bloodline
At 10th level, a bloatmage can temporarily access all of the bloodline powers of a given Bloatmage Prestige Class sorcerer bloodline as if she were a sorcerer of a level equaling her total arcane spellcaster level (including bloatmage levels) by consuming blood tied to that bloodline. By drinking 1 pint of fresh blood (which inf licts 1 point of Constitution damage) from a sorcerer with the given bloodline or from a creature affiliated with that bloodline, the bloatmage gains the ability to use the bloodline powers (but not bonus spells, proficiencies, and so on) as appropriate to her level for 1 hour. This ability is usable once per day and drinking the blood normally requires a full minute, but bloatmages with the Brew Potion feat can distill the blood into a potion-sized draught that can be stored and consumed as a standard action.
Any bloodlines absorbed are in addition to the original bloodline of a bloatmage with sorcerer levels. Though the bloatmage gains no physical nourishment from drinking blood, this practice is likely responsible for many of the stories linking bloatmages and vampires.
In addition to sorcerers of the given bloodline, the following list presents a few examples of creatures whose blood is considered affiliated to a bloodline. There may be others who work equally well, at the GM’s discretion. Aberrant: any aberration.
Abyssal: any chaotic evil outsider.
Arcane: any arcane caster, or any creature with an arcane spell or spell-like ability of at least 3rd-level.
Celestial: any good outsider.
Destined: any creature able to cast divination spells. Draconic: any dragon or creature with the dragon type. Elemental: any creature with an elemental or energy subtype (air, cold, earth, fire, water), provided it has flesh and blood (such as a salamander, but not a fire elemental). Fey: any fey or gnome.
Infernal: any lawful evil outsider.
Undead: any undead creature with flesh and blood (such as vampires or ghouls, but not skeletons).
Pathfinder Chronicles: City of Strangers Caulborn This humanoid creature is hairless, its pale skin congealed into plates. A tight, smooth hood of skin covers the space where its eyes would be, and the bottom of its face expands into two mouths—the top one small and man-like, the lower an oversized monstrosity with split jaws that stretch out like mandibles. The first two fingers on each hand are hideously elongated and multi-jointed. A race of telepathic prophets and historians, the strange creatures known as the caulborn wander the planes in search of new ideas, memories, and concepts to add to the pulsating, bloated brain-sacks that serve as their collective memories. Habitat and Society While extremely rare, caulborn can be found all across the planes, towing their fleshy memory banks through the Astral and Ethereal realms or setting up colonies on inhabited worlds, studying the native inhabitants for millennia before moving on. This seeming lack of a native home has given rise to numerous theories about the creatures’ origin, from conjecture that they come from yet-uncharted worlds on the Material Plane to speculation that they’re actually angels from the far future, come back to survey and catalogue the multiverse before its eventual destruction. If the caulborn themselves know their origin, they refuse to weigh in on the matter.
On the surface, caulborn society looks much like that of other humanoids, as individual members go about the daily tasks of building structures and providing for the colony. Yet in many senses, a group of caulborn is a single organism. Members’ telepathic communication and thought-sharing are so complete as to make them individual avatars of a hive mind—albeit ones who can leave and join a new hive if they need to.
This ability to move between hives is crucial, as it allows the transfer of tremendous amounts of data. Any colony of substantial size contains one of the vaguely sentient brain-sacks that store the memories of individual caulborn and act as telepathic hubs for their colonies, and protecting this living library is colony members’ foremost priority. These brain-sacks, which are usually given names and treated with great respect, have a telepathic range of up to a mile, helping them to organize and unify their kindred.
Caulborn interactions with outsiders vary wildly. Though their alien thought processes and apparent transcension of morality make them unnerving and dangerous, their vast wealth of information and knack for prophecy position them as oracles of the highest order— provided the petitioners can offer something in return. Similarly, though the caulborn feed on sentient creatures, this feeding does not need to be harmful, and most caulborn prefer symbiotic relationships to predatory ones.
Ecology The caulborn are literally creatures of the mind: their bodies are self-sustaining, and they exist solely to record and catalogue new thoughts, concepts, and experiences, no matter how trivial.
Yet because of some evolutionary fluke, their own thoughts and experiences are unable to fill this need, as they lack the nourishing psychic energy possessed by other creatures.
To this end, the caulborn have New Monster: Caulborn grown into perfect parasites—master scholars with no work of their own, only the aggregated knowledge of a thousand sentient meals. A caulborn cannot even learn a new skill on its own, as its neural pathways are designed to receive information pre-digested by another mind.
All caulborn have two mouths: a human-sized, mostly vestigial mouth for respiration and vocalizing, and a terrifying, fanged set of split jaws for fighting and feeding. Neither is attached to a digestive system; rather, a caulborn’s fighting mouth and its over-long index and middle fingers are the areas through which thoughts are absorbed. All caulborn are blind; the shape of their heads suggests that the creatures possessed eyes earlier in their evolution, but such organs have since been rendered obsolete by the creatures’ psychic abilities, and they make no effort to remove the fleshy cowls that grow down over their faces. Reproduction for the caulborn is a hermaphroditic affair, with every colony member being fertilized by every other in a sacred, silent ritual to ensure genetic diversity. Their young are born inside large placental sacks, where they grow for months before emerging as adults.
When a colony finds reason to split, or a small group becomes large enough to warrant it, the caulborn construct a new brain-sack and seed it with every fact and record the creatures have collected since the dawn of time, usually copying knowledge over from previously established brain-sacks. These protoplasmic data centers are made by dismantling the bodies of several caulborn and melding them together into a single blob of fluid and curd. This process robs the brain-sacks of any senses or traces of identity but vastly increases their capacity for storage and information processing. It’s through these strange god-minds, fed by regurgitated psychic energy and left with nothing but the ability to store and analyze information, that the caulborn are able to extrapolate from trends and make connections that result in the uncannily accurate predictions other races see as prophecy—a foresight challenging that of the gods themselves.
