Mighty Defense
Replaces: Mighty Charge
At 11th level, when the castellan readies an action to make a melee attack against a creature that is not yet adjacent to him, he doubles the threat range of any melee weapons wielded during the attack. This increase doesn’t stack with other effects that increase the threat range of his weapons. In addition, the cavalier can attempt a free dirty trick, disarm, sunder, or trip combat maneuver if his readied attack is successful. This free combat maneuver doesn’t provoke an attack of opportunity. This ability replaces mighty charge.
