Teamwork Feat
At 3rd level and every 3 levels thereafter, the hunter gains a bonus teamwork feat in addition to those gained from normal advancement. The hunter must meet the prerequisites of the selected bonus teamwork feat.
As a standard action, the hunter can learn a new bonus teamwork feat in place of the most recent bonus teamwork feat she had already learned. In effect, the hunter loses the bonus feat in exchange Classes 1 Table 1–7: Hunter Spells Known Spells Known Level 1st 2nd 3rd 4th 5th 6th 1st — — — — — 2nd — — — — — 3rd — — — — — 4th — — — — 5th — — — — 6th — — — — 7th — — — 8th — — — 9th — — — 10th — — 11th — — 12th — — 13th — 14th — 15th — 16th 17th 18th 19th 20th for the new one. She can change only the most recent teamwork feat gained, and must meet the prerequisites for the newly selected feat. A hunter can change her most recent teamwork feat a number of times per day equal to her Wisdom modifier (minimum 1). Whenever she gains a new teamwork feat, her previous teamwork feats become permanent.
Replaced or modified by archetypes
- Domain (Divine Hunter)
- Teamwork Feat (Packmaster)
