Investigator › Majordomo

Inspired Manager (Ex)

Level: 3


Source: Ultimate Intrigue, p. 35

At 3rd level, a majordomo knows how to make just about any work task more efficient, from cleaning a great hall after a big party to crafting a magic item.

Whenever an ally begins a workday task such as Craft, Profession, magic item creation, spell research, managing a kingdom, using the downtime rules, or other similar tasks, the majordomo can spend one use of inspiration and 1 minute of planning to create a plan for that ally. If the ally chooses to follow the majordomo’s plan and attempts the task on the same day, if the task would normally take at least 4 hours, it instead takes 30 minutes less time, and if the task would normally take at least 8 hours, it instead takes 1 hour less time.

If using the kingdom- building rules from Pathfinder