Monk › Wildcat

Knockout (Ex)

Level: 9


Source: Advanced Class Guide, p. 105

Replaces: Improved Evasion

At 9th level, a wildcat can unleash a devastating attack once per day that can instantly knock a target unconscious. He must announce this intent before making his attack roll. If the wildcat’s strike is successful and the target takes damage from the blow, the target must succeed at a Fortitude saving throw (DC = 10 + 1/2 the wildcat’s level + the higher of the wildcat’s Strength and Dexterity modifiers) or fall unconscious for 1d6 rounds. Each round on its turn, an unconscious target can attempt a new saving throw to end the effect; this is a full-round action that does not provoke attacks of opportunity. Creatures immune to critical hits or nonlethal damage are immune to this ability. At 12th level, a wildcat can use this ability twice per day. This ability replaces improved evasion and abundant step.