Whirlwind Lesson (Ex)
Source: Advanced Player's Guide, p. 50
You can quickly browse through a magical tome or manual, gaining its benefits with only a single 8-hour study session (rather than the usual 48 hours over a period of 6 days). At 7th level, you may allow another character to join in your study; both of you gain the full benefit of having read the book. At 15th level, you may share your whirlwind lesson with a number of characters equal to your oracle level. The benefits to you are permanent, whereas your students gain the tome or manual’s benefits for a number of days equal to your Charisma modifier but then forget what they have learned.
Final Revelation: You gain the ability to take 20 on all Knowledge skill checks. Your understanding of the fundamental underpinnings of reality has also become so advanced that once per day, you can cast wish. This ability does not require a material component, but the wish cannot be used to grant ability score bonuses, nor can it be used to replicate spells with expensive material components.
Nature Deities: Erastil, Gozreh.
Class Skills: An oracle with the nature mystery adds Climb, Fly, Knowledge (nature), Ride, Survival, and Swim to her list of class skills.
Bonus Spells: charm animal (2nd), barkskin (4th), speak with plants (6th), grove of respite* (8th), awaken (10th), stone tell (12th), creeping doom (14th), animal shapes (16th), world wave* (18th).
Revelations: An oracle with the nature mystery can choose from any of the following revelations.
