Shaman › Manifestation

Stormwalker (Su)

Source: Advanced Class Guide, p. 44

The shaman can move through nonmagical fog, rain, mist, snow, and other environmental effects without penalty (see Weather, Core Rulebook 437). She is never slowed by such effects, and she doesn’t need to attempt Acrobatics checks to move across such surfaces. She can also move through magical environmental effects that she created. At 10th level, the shaman can see twice as far as normal through environmental effects, whether or not they are magical in nature.

Spirit Animal: The shaman’s spirit animal looks feral, and appears to be in peak physical form. The animal can move through any sort of undergrowth or natural difficult terrain at its normal speed without taking damage or suffering any other impairment. If the animal has a fly speed, it can ignore the penalty on Fly checks for winds up to windstorm strength (Core Rulebook 439).

Spirit Ability: A shaman who chooses the nature spirit as her spirit or wandering spirit gains the following ability.