Seat of Power (Su)
Mythic characters of at least 1st tier who gain mythic power from a cyclops myth-speaker can select the following mythic path abilities.
You can grant divine spells, but doing so requires considerable effort and only functions over a limited area. When you choose this path ability, choose a temple, monument, tree, or similar structure to serve as the principle holy site for your burgeoning religion. This site has a limited area of influence that extends in all directions a number of miles equal to 10 times your mythic tier. This functions in all ways as the Divine Source universal path ability (*Pathfinder RPG Mythic Adventures* 51) with two limitations. First, you can only grant spells to followers who prepare their spells within your holy site’s area of influence. Second, you must spend at least 10 minutes in contact with the holy site and expend one use of mythic power each day to continue granting spells to your followers. While doing so, you may choose to expend two additional uses of mythic power in order to increase your effective tier by one when determining what level spells you can grant. If you later gain the Divine Source path ability, this ability instead permanently increases your effective tier by one when determining what level spells you can grant, and once per day by spending at least 10 minutes in contact with your holy site, you can regain one use of mythic power for every 3 tiers you possess.
