Warpriest › Champion Of The Faith
Sacred Weapon (Su)
Replaces: Sacred Weapon
At 1st level, a champion of the faith gains the sacred weapon class feature as normal. However, this ability does not grant the 4th-level ability to enhance the champion of the faith’s weapon with divine power, nor does it grant any subsequent increases to that ability. Instead, at 4th level, any sacred weapon wielded by a champion of the faith counts as having his chosen alignment for the purpose of overcoming damage reduction.
At 12th level, once per day as a swift action, a champion of the faith can enhance any one sacred weapon with a weapon special ability based on his chosen alignment (anarchic for chaos, unholy for evil, holy for good, or axiomatic for law). This effect lasts for 1 minute. He can use this ability one additional time per day at 16th and 20th levels.
This ability alters sacred weapon. Detect Alignment (Sp): At 3rd level, a champion of the faith can detect his opposed alignment. As a move action, the champion of the faith can focus on a single item or creature within 60 feet and determine whether it possesses his opposed alignment, as detect chaos/evil/good/law, learning the strength of the aura as if he had studied it for 3 rounds. The champion of the faith does not detect the alignment of any other object or creature when using this ability in this way. This ability replaces the bonus feat gained at 3rd level.
