Eye of the Mantis

Aura: moderate divination


CL: 9th


Slot: none


Price: 2,000 gp


Weight: —


Construction Requirements: Craft Wondrous Item, prying eyes MANTIS BLADE MINOR ARTIFACT SLOT none CL 20th WEIGHT 2 lbs. AURA strong evocation ALIGNMENT LE EGO 16 SENSES 60 ft., darkvision INTELLIGENCE 10 WISDOM 12 CHARISMA 14 COMMUNICATION telepathy SPECIAL PURPOSE slay all SPELL-LIKE ABILITIES (CL 20th, concentration +22) 3/day—alter self, darkness, spider climb, true strike; 1/day—clairaudience/clairvoyance, deeper darkness, dimension door, greater invisibility The mantis blade is an intelligent +2 axiomatic sawtooth sabre made of red chitin that forms a curved, serrated blade. It grants its wielder the ability to make a sneak attack that deals 1d6 points of damage. This ability functions as the rogue class feature of the same name, and the extra damage stacks with any sneak attack bonuses the wielder already has. When a creature is wounded with the blade, the wielder can activate the blade’s bane weapon special ability as a swift action (granting the weapon an additional +2 enhancement bonus and causing it to do an extra 2d6 points of damage, but only against the type of creature struck). The bane ability lasts for 10 minutes and is usable once per day. Sacred to the faith of the mantis god Achaekek, a mantis blade also grants bonuses to a Red Mantis assassin who wields it. A Red Mantis assassin wielding a mantis blade gains a +2 bonus to the DC of her prayer attack and gains an additional use per day of both her red shroud and fading abilities. To date, only one mantis blade is known to exist, after it was recovered from a lost city in the Mwangi Expanse, but ancient texts suggest others remain yet to be recovered. DESTRUCTION If a single wielder uses the mantis blade to slay nine rightful ruling monarchs, the weapon can be destroyed by a successful sunder combat maneuver.; Cost 1,000 GP


Source: Adventurer's Guide

Description

This 1-inch red marble statue depicts a tiny praying mantis. When the command word is uttered, the mantis comes to life and moves as its owner instructs, as per a sensor eye from a prying eyes spell. The mantis remains animated for up to 9 hours or until it returns to the bearer and replays what it saw, at which point it reverts to statue form for 1 day. If the mantis is destroyed while animate, it reverts to statue form.