Blood-hunting



Aura: moderate conjuration


CL: 8th


Weight: —


Construction Requirements: Craft Magic Arms and Armor, summon monster I; Cost +1 bonus


Source: Advanced Class Guide

Description

A blood-hunting weapon excels against enemies that have the bloodline class feature. Against a designated foe, the weapon’s enhancement bonus is 2 higher than its actual bonus. It also deals an additional 2d6 points of damage against such foes. When combined with an ability such as bane or spirit-hunting, the enhancement bonus increases granted by such abilities don’t stack, but 1d6 points are added to the additional damage for each special ability beyond the first. (For example, a bane blood-hunting weapon would deal an additional 3d6 points of damage, and a bane blood-hunting spirit-hunting weapon would deal an additional 4d6 points of damage.) To randomly determine a weapon’s designated foe, roll on the following table. Other designated foes are possible, but most of these weapons are designed to target creatures with the following bloodlines. d% Designated Foe 01–05 Aberrant 06–15 Abyssal 16–30 Arcane 31–35 Celestial 36–40 Destined 41–50 Draconic 51–60 Elemental 61–70 Fey 71–80 Infernal 81–90 Undead 91–100 Other