Phantom Ammunition



Aura: moderate transmutation


CL: 7th


Price: 2,000 gp


Weight: —


Construction Requirements: Craft Magic Arms and Armor, disintegrate, make whole; Cost +1,000 GP


Source: Advanced Class Guide

Description

This special ability can be placed only on ammunition. Ammunition with this weapon special ability dissolves 1 round after it is fired. Additionally, if the projectile strikes a target, the resulting wound closes after the ammunition disintegrates. The projectile deals normal damage, but leaves behind no visible trace of foul play. The price is for 50 pieces of phantom ammunition.