Warhammer musket
Cost: 1,600 gp
Proficiency: Exotic
Weapon Class: Ranged
Category: Ranged
Damage: (S) 1d6 (M) 1d8
Critical: ×4
Range: 30 ft.
Misfire: 1–2 (5 ft.)
Capacity: 1
Weight: 6 lbs.
Type: Bludgeoning and Piercing
Weapon Groups: Firearms
Source: Ultimate Equipment, p. 46
Description
This musket has a warhammer head at the end of its barrel, which allows it to be used as both a musket and a warhammer. It is considered a double weapon for the purposes of creating masterwork or magical versions of this weapon. If this firearm gains the broken condition, both the firearm component and the warhammer are considered broken. A warhammer musket uses either a bullet and 1 dose of black powder or a single alchemical cartridge as ammunition. This is an early firearm.
