Tangle Feet
Creatures who cross your path find themselves tripping over their own feet.
Prerequisite: Dodge, Mobility, Underfoot (Advanced Player’s Guide 173), goblin, Small size or smaller.
Benefit: When you successfully make an Acrobatics check to avoid provoking an attack of opportunity from a larger opponent when you move through its threatened area or its space, you can make that opponent lose its Table 2–1: Goblin Weapons Martial Weapons Cost Dmg (S) Dmg (M) Critical Range Weight Type Special Light Melee Weapons Dogslicer 8 gp 1d4 1d6 19–20/×2 — 1 lb. S fragile* Two-Handed Melee Weapons Horsechopper 10 gp 1d8 1d10 ×3 — 12 lbs. P or S reach, trip * Fragile Weapons: A fragile weapon gains the broken condition if the wielder rolls a natural 1 on an attack roll with the weapon. If a fragile weapon is already broken, rolling a natural 1 destroys it instead.
Source: Advanced Race Guide
