Aura of Doom

School: necromancy [emotion, fear, mind-affecting]


Level: Cleric 4, Oracle 4, Warpriest 4, Psychic 4, Spiritualist 4



Casting Time: standard action


Components: V, S, M, DF


Range: personal


Area: 20-foot-radius emanation centered on you


Duration: 10 minutes/level


Saving Throw: Will negates


Spell Resistance: yes


Source: Ultimate Magic

Description

You emanate an almost palpable aura of horror. All non-allies within this spell's area, or that later enter the area, must make a Will save to avoid becoming shaken. A successful save suppresses the effect. Creatures that leave the area and come back must save again to avoid being affected by the effect.