Bleeding Strike
School: necromancy
Level: Witch 1, Hunter 1, Ranger 1, Cleric 1, Oracle 1, Warpriest 1, Antipaladin 1
Casting Time: standard action
Components: V, S
Range: touch
Effect: one slashing melee weapon touched
Duration: 1 round/level or until discharged
Saving Throw: Will negates (harmless, object)
Spell Resistance: yes (harmless, object)
Source: AP 77
Description
You imbue a slashing melee weapon with the ability to create a bleeding wound. As a free action when the weapon hits a living creature, the wielder can discharge this spell to add 1 point of bleed damage to the weapon's base damage. This bleeding is difficult to stop; add your spellcasting ability modifier (Wisdom for clerics, and so on) to the DC to stop the bleeding.
