Brand

School: transmutation [curse]


Level: Inquisitor 0



Casting Time: standard action


Components: V, S, DF


Range: touch


Target: creature touched (1)


Duration: 1 day/level


Saving Throw: Fortitude negates


Spell Resistance: yes


Source: Advanced Player's Guide

Description

Brand etches an indelible rune or mark of no more than 6 characters onto a creature, inflicting 1 point of damage. The mark may be placed on any exposed portion of the creature, typically the head or forearm. A brand can be hidden by clothing or removed by scraping it away (causing 1d6 points of damage), though the brand returns if the damage is healed.