Demon Dream

School: illusion (phantasm) [evil, mind-affecting]


Level: Cleric 6, Oracle 6, Warpriest 6



Casting Time: see text


Components: V, S, DF


Range: unlimited


Target: creature, living (1)


Duration: see text


Saving Throw: see text


Spell Resistance: yes


Source: Pathfinder Comics #10

Description

When the target of demon dream is a worshiper of a demon lord or Lamashtu, the caster has the option of making the spell function instead as a dream spell. Otherwise, this spell functions like nightmare (see Pathfinder RPG Core Rulebook 316), save that the subject matter of the dream always involves demons. Upon waking from a demon dream, the victim must make a saving throw against the spell to resist taking 1d6 points of Wisdom drain from the unsettling, madness- inducing dream—this is in addition to the damage and fatigue normally caused by the nightmare.