Free Swim
School: abjuration
Level: Bard 3, Skald 3, Druid 3, Hunter 3, Ranger 3, Cleric 3, Oracle 3, Warpriest 3, Inquisitor 3, Alchemist 3, Investigator 3, Psychic 3, Mesmerist 3, Occultist 3, Spiritualist 3, Medium 3
Casting Time: standard action
Components: V, S, M, DF
Range: touch
Target: creature touched (1)
Duration: 10 minutes/level
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Source: Aquatic Adventures
Description
The target can move and attack underwater normally without the usual penalties involved with underwater combat, as if under the effects of freedom of movement. However, the target doesn't gain any protections against grapple, paralysis, and magical effects that impede movement (such as solid fog, slow, and web).
