Hunter's Howl
School: necromancy [emotion, fear, mind-affecting]
Level: Hunter 1, Ranger 1
Casting Time: standard action
Components: V, S
Range: 20 feet
Area: 20-foot-radius burst
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: none
Source: Advanced Player's Guide
Description
With a single primal howl, you strike fear in your opponents. Until the end of the spell's duration, you treat those affected by it as if they were your favored enemy, gaining a +2 bonus on weapon attack and damage rolls against them, and a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against them. If an affected creature is already one of your favored enemies, it is shaken instead. This is a mindaffecting fear effect.
