Jester's Jaunt

School: conjuration (teleportation)


Level: Bard 3, Skald 3, Mesmerist 3



Casting Time: standard action


Components: V, S


Range: touch


Target: creature, living (1)


Duration: instantaneous


Saving Throw: Will negates


Spell Resistance: yes


Source: Advanced Player's Guide

Description

You teleport the target to a space you can see within 30 feet of the target. The destination must be on solid ground, and the teleportation cannot end in a space that is by nature hazardous to the creature you are teleporting.