Jester's Jaunt
School: conjuration (teleportation)
Level: Bard 3, Skald 3, Mesmerist 3
Casting Time: standard action
Components: V, S
Range: touch
Target: creature, living (1)
Duration: instantaneous
Saving Throw: Will negates
Spell Resistance: yes
Source: Advanced Player's Guide
Description
You teleport the target to a space you can see within 30 feet of the target. The destination must be on solid ground, and the teleportation cannot end in a space that is by nature hazardous to the creature you are teleporting.
