Make Lost

School: enchantment (compulsion) [mind-affecting]


Level: Bard 2, Skald 2, Druid 2, Hunter 1, Ranger 1



Casting Time: 1 round


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Target: creature/level (1) no two of which can be more than 30 feet apart


Duration: instantaneous


Saving Throw: Will negates


Spell Resistance: yes


Source: Inner Sea Monster Codex

Description

You strip the targets of their senses of direction and recent memories of travel. They immediately forget the route they took in the last hour (but not details of encounters along the way) and become lost (Pathfinder RPG Core Rulebook 424).