Marching Chant
School: transmutation
Level: Bard 2, Skald 2, Cleric 2, Oracle 2, Warpriest 2
Casting Time: 1 minute
Components: V, S
Range: close (25 feet + 5 feet/2 levels)
Target: creature/level (1)
Duration: concentration
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
Source: Advanced Class Guide
Description
You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing or chant (which requires your concentration). This movement counts as a walk (not a hustle) for the purpose of accruing nonlethal damage and fatigue. You can concentrate on this spell and hustle at the same time.
