Marching Chant

School: transmutation


Level: Bard 2, Skald 2, Cleric 2, Oracle 2, Warpriest 2



Casting Time: 1 minute


Components: V, S


Range: close (25 feet + 5 feet/2 levels)


Target: creature/level (1)


Duration: concentration


Saving Throw: Will negates (harmless)


Spell Resistance: yes (harmless)


Source: Advanced Class Guide

Description

You invigorate your allies, who can hustle (Core Rulebook 170) as long as you continue to sing or chant (which requires your concentration). This movement counts as a walk (not a hustle) for the purpose of accruing nonlethal damage and fatigue. You can concentrate on this spell and hustle at the same time.