Mind Over Matter
School: necromancy
Level: Psychic 2, Mesmerist 2, Spiritualist 2
Casting Time: standard action
Components: V, S
Range: touch
Target: creature (1)
Duration: instantaneous
Saving Throw: Fortitude negates
Spell Resistance: yes
Source: Occult Origins
Description
You blur the lines between mind and body, reassigning ability damage or drain your target has taken to a corresponding ability score, as/the following table. Physical Ability Score Mental Ability Score Strength Intelligence Dexterity Wisdom Constitution Charisma The transfer of damage can go either way-you can convert Intelligence damage to Strength damage and vice versa. You can transfer any number of points of damage or drain in a single casting, though only from one ability score to the corresponding ability score. You cannot transfer enough ability damage or drain to reduce an ability score to 0.
