Mind Thrust VI

School: divination


Level: Psychic 6



Casting Time: standard action


Components: S


Range: close (25 feet + 5 feet/2 levels)


Target: creature (1)


Duration: instantaneous


Saving Throw: Will half


Spell Resistance: yes


Source: Occult Adventures

Description

This functions as mind thrust IV, but the target takes 1d8 points of damage/caster level (maximum 20d8) and is exhausted and stunned for 1 round if it fails its save. This spell can be undercast.