Persistent Vigor

School: transmutation


Level: Witch 4, Shaman 4, Cleric 4, Oracle 4, Warpriest 4, Inquisitor 4, Alchemist 4, Investigator 4, Psychic 4



Casting Time: standard action


Components: V, S, M, DF


Range: personal


Target: you


Duration: 1 round/level


Source: Advanced Class Guide

Description

You are filled with a persistent vigor. You gain fast healing 2 and are immune to bleed effects as well as the sickened and nauseated conditions. When you succeed at a saving throw against a disease or poison effect, that disease or poison effect ends (as if you had succeeded at enough saving throws to cure that effect). If you fail a saving throw against a disease or poison effect, you can instantly dismiss this spell to reroll that saving throw with a +4 bonus; you must take the result of this reroll, even if it is lower.