Sickening Strikes

School: transmutation [disease]


Level: Witch 2, Magus 3, Druid 2, Hunter 2, Ranger 4, Antipaladin 2, Alchemist 2, Investigator 2



Casting Time: standard action


Components: V, S


Range: personal


Target: you


Duration: 1 round/level


Saving Throw: Fortitude negates (see text)


Spell Resistance: yes


Source: Advanced Race Guide

Description

You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute. Creatures that are immune to disease are immune to this sickened effect.