Sickening Strikes
School: transmutation [disease]
Level: Witch 2, Magus 3, Druid 2, Hunter 2, Ranger 4, Antipaladin 2, Alchemist 2, Investigator 2
Casting Time: standard action
Components: V, S
Range: personal
Target: you
Duration: 1 round/level
Saving Throw: Fortitude negates (see text)
Spell Resistance: yes
Source: Advanced Race Guide
Description
You are imbued with disease, and any creature you strike with a melee attack must make a Fortitude save or be sickened for 1 minute. Creatures that are immune to disease are immune to this sickened effect.
