Spellcurse

School: necromancy [curse]


Level: Witch 3, Shaman 4, Cleric 3, Oracle 3, Inquisitor 2, Antipaladin 2, Psychic 3, Occultist 4



Casting Time: standard action


Components: V, S, M


Range: medium (100 feet + 10 feet/level)


Target: creature (1)


Duration: instantaneous


Saving Throw: Will half


Spell Resistance: yes


Source: Magic Tactics Toolbox

Description

You disrupt any spell energy affecting your target, causing that energy to crackle with power and harm the target. The target takes 1d6 points of damage for each spell with a duration of 1 round or greater currently affecting it. The spells themselves are not dispelled or modified.