Summon Giant Ally I
School: conjuration (summoning)
Level: Druid 6, Hunter 6
Casting Time: standard action
Components: V, S, DF
Range: close (25 feet + 5 feet/2 levels)
Effect: one or more giants
Duration: 1 round/level
Saving Throw: none
Spell Resistance: no
Source: Inner Sea Races
Description
This spell functions as summon nature's ally VI, except its casting time is shorter and you can summon one cave, hill, marsh, river, slag, stone, or wood giant.
