Surefoot Boots
School: transmutation
Level: Shaman 2, Druid 2, Hunter 2, Ranger 2, Occultist 2
Casting Time: standard action
Components: V, S
Range: personal
Target: you
Duration: 1 round/level
Saving Throw: none
Spell Resistance: no
Source: Adventurer's Armory 2
Description
You touch your boots, shoes, or other footwear and imbue them with the ability to find purchase on even the most treacherous ground. While the spell is in effect, the footwear's wearer treats any Acrobatics skill check to balance as though the wearer had rolled a 20.
