Touch of Madness

School: enchantment [mind-affecting]


Level: Cleric 2



Casting Time: standard action


Components: V, S


Range: touch


Target: creature touched (1)


Duration: 1 round/level


Saving Throw: Will negates


Spell Resistance: yes


Source: Pathfinder Campaign Setting

Description

On a successful touch attack, you daze a creature that fails a save.