Touch of Madness
School: enchantment [mind-affecting]
Level: Cleric 2
Casting Time: standard action
Components: V, S
Range: touch
Target: creature touched (1)
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: yes
Source: Pathfinder Campaign Setting
Description
On a successful touch attack, you daze a creature that fails a save.
