Tracking Mark

School: evocation


Level: Bloodrager 1, Druid 1, Hunter 1, Ranger 1, Cleric 1, Oracle 1, Warpriest 1, Paladin 1



Casting Time: standard action


Components: S, DF


Range: long (400 feet + 40 feet/level)


Target: creature (1)


Duration: 10 minutes/level


Saving Throw: Will negates


Spell Resistance: yes


Source: Inner Sea Gods

Description

You gain a supernatural ability to detect tracks and other clues left behind by the target. You treat the DCs of all Survival checks made to track the target as if they were 5 lower than normal, and you gain a +5 bonus on Perception checks made to notice the target if it is using Stealth or recognize it if it is using Disguise.