Tracking Mark
School: evocation
Level: Bloodrager 1, Druid 1, Hunter 1, Ranger 1, Cleric 1, Oracle 1, Warpriest 1, Paladin 1
Casting Time: standard action
Components: S, DF
Range: long (400 feet + 40 feet/level)
Target: creature (1)
Duration: 10 minutes/level
Saving Throw: Will negates
Spell Resistance: yes
Source: Inner Sea Gods
Description
You gain a supernatural ability to detect tracks and other clues left behind by the target. You treat the DCs of all Survival checks made to track the target as if they were 5 lower than normal, and you gain a +5 bonus on Perception checks made to notice the target if it is using Stealth or recognize it if it is using Disguise.
