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Class: Cleric
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- Arcanist [82]
- Wizard [82]
- Sorcerer [82]
- Witch [70]
- Magus [4]
- Bard [48]
- Skald [47]
- Summoner [17]
- Unsummoner [12]
- Bloodrager [3]
- Shaman [33]
- Druid [30]
- Hunter [29]
- Ranger [11]
- Cleric [46] ×
- Oracle [46]
- Warpriest [34]
- Inquisitor [17]
- Antipaladin [12]
- Paladin [7]
- Alchemist [7]
- Investigator [6]
- Psychic [55]
- Mesmerist [38]
- Occultist [46]
- Spiritualist [18]
- Medium [13]
Descriptor
Range
Duration: Days
Verbal
Somatic
Material
Focus
Divine Focus
46 spells
| Name ▲ | School | Subschool | Cleric Level | Description |
|---|---|---|---|---|
| Blood Ties | necromancy | 5 | One of the targets of this spell must be a hostage-a bound, pinned, or helpless creature within... | |
| Book Ward | abjuration | 2 | As protection from energy, except as noted above and that the spell only protects against acid... | |
| Build Trust | divination | 2 | You get a sense of the best way to interact with the target in order to encourage positive... | |
| Conditional Favor | abjuration | 2 | You must cast this spell immediately before casting another spell on the same creature,... | |
| Create Demiplane | conjuration | creation | 8 | This spell functions as create lesser demiplane, except the area is larger and you can add more... |
| Create Demiplane, Greater | conjuration | creation | 9 | This spell functions as create demiplane, except the area is larger and you can add more... |
| Create Demiplane, Lesser | conjuration | creation | 7 | You create a small, finite demiplane. You must be on the Astral or Ethereal Plane or on a plane... |
| Create Soul Gem | necromancy | 3 | You draw forth the ebbing life force of a dying creature or one that has died in the past round,... | |
| Curse Terrain | necromancy | 4 | By touching the ground, you curse the land with four unnatural hazards. This functions as lesser... | |
| Curse Terrain, Greater | necromancy | 6 | By touching the ground, you curse the land with six unnatural hazards. This functions as lesser... | |
| Curse Terrain, Lesser | necromancy | 2 | By touching the ground, you curse the land with three unnatural hazards, as the minor perilous... | |
| Curse Terrain, Supreme | necromancy | 8 | By touching the ground, you curse the land with seven unnatural hazards. This functions as... | |
| Delay Disease | conjuration | healing | 2 | The target becomes temporarily immune to disease. Any disease to which it is exposed during the... |
| Dimensional Lock | abjuration | 8 | You create a shimmering emerald barrier that completely blocks extradimensional travel. Forms of... | |
| Disfiguring Touch | transmutation | 2 | With a touch, you cause the victim of this spell to suffer a painful curse that causes it to... | |
| False Resurrection | conjuration | calling | 7 | This spell functions as resurrection except that instead of recalling the dead soul to life, the... |
| Geas/Quest | enchantment | compulsion | 6 | This spell functions similarly to lesser geas, except that it affects a creature of any HD and... |
| Gentle Repose | necromancy | 2 | You preserve the remains of a dead creature so that they do not decay. Doing so effectively... | |
| Gilded Whispers | divination | 4 | Developed by priests of Abadar to catch thieves and skimmers, gilded whispers later spread to... | |
| Grim Stalker | necromancy | haunted | 7 | You bind spirits of ill fate to an object, focusing their wrath onto the next creature that... |
| Guiding Star | divination | 3 | You form a bond with your surroundings when you cast this spell. For the remaining duration of... | |
| Hasten Judgment | necromancy | 5 | This potent curse weighs upon the target's soul, hastening a living creature's journey to the... | |
| Horrifying Visage | necromancy | haunted | 3 | You channel residual feelings of terror into the minds of creatures within the area, causing... |
| Ironbloom Sprouts | transmutation | 1 | This spell functions like goodberry, except as noted above and that it transforms 2d4 mushrooms... | |
| Lay of The Land | divination | 2 | In a flash of recognition, you learn about the geography of your surroundings within a radius of... | |
| Lissalan Snake Sigil | see text | 3 | There are seven variants of this spell, one for each of the Thassilonian schools of magic. Each... | |
| Lover's Vengeance | enchantment | compulsion | 3 | You inspire yourself or a lover to a vengeful rage against a chosen enemy, who must be a... |
| Mark of Obvious Ethics | divination | 3 | You mark one creature with a glowing sigil. The target's alignment must be opposite yours on at... | |
| Night Blindness | necromancy | 2 | Your target's vision becomes impaired as if the light level were one step lower, treating bright... | |
| Planar Refuge | conjuration | creation | 7 | This spell enforces the rules of the Material Plane on other planes of existence. Upon casting... |
| Plundered Power | necromancy | 7 | You must sacrifice a creature just as you finish casting this spell. When the sacrifice dies,... | |
| Pox of Rumors | enchantment | compulsion | 7 | You curse the target to attract negative assumptions and rumors of a sort you specify when you... |
| Preserve Grace | divination | 2 | The Lantern Bearers must often make difficult decisions during their missions, such as... | |
| Red Hand of The Killer | necromancy | 4 | Drawing upon the spiritual link between a corpse and its killer, you reach out across space to... | |
| Resist Starvation | transmutation | 1 | If the target doesn't eat on the day this spell is cast on it, the DC to avoid taking nonlethal... | |
| Skeleton Crew | necromancy | 3 | This spell turns corpses into skeletons (Pathfinder RPG Bestiary 250) that act as crew and obey... | |
| Stave off Corruption | abjuration | 2 | You ward the target to slow the advancement of its corruption. The target receives a +2... | |
| Steal Years, Greater | transmutation | 5 | This spell functions like steal years, except you drain 1d6 years/2 caster levels (maximum 10d6). | |
| Summon Ship | conjuration | creation | 4 | When you cast this spell, you must hold out a miniature model of the ship you intend to create.... |
| Terraform | transmutation | 7 | You alter the area's terrain and climate to a new terrain and climate type appropriate to the... | |
| Theft Ward | abjuration | 1 | You ward a single object in your possession against theft. You gain a +10 bonus on Perception... | |
| Tomb Legion | necromancy | 8 | This spell functions like shambler, except that it calls into existence 1d4+2 advanced mummies... | |
| Torpid Reanimation | necromancy | 4 | This spell works like animate dead except you set a specific condition for when the animation... | |
| Treasure Stitching | transmutation | 5 | You can transform all objects placed on a cloth into an embroidered, two-dimensional... | |
| Village Veil | illusion | figment | 5 | You throw an illusion over an area to make creatures that view or interact with it believe it... |
| Violent Accident | transmutation | 2 | You curse the target to suffer a violent accident within the next 24 hours. You have no control... |
