Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Subschool
Class: Paladin
- Add column
- Clear ×
- Arcanist [61]
- Wizard [61]
- Sorcerer [61]
- Witch [50]
- Magus [6]
- Bard [60]
- Skald [58]
- Summoner [7]
- Unsummoner [5]
- Bloodrager [11]
- Shaman [20]
- Druid [8]
- Hunter [8]
- Ranger [5]
- Cleric [32]
- Oracle [32]
- Warpriest [25]
- Inquisitor [29]
- Antipaladin [14]
- Paladin [9] ×
- Alchemist [5]
- Investigator [4]
- Psychic [72]
- Mesmerist [63]
- Occultist [14]
- Spiritualist [22]
- Medium [19]
Descriptors: Emotion
Duration
Target
Save
Verbal
Somatic
Material
Focus
Divine Focus
9 spells
| Name ▲ | School | Subschool | Paladin Level | Description |
|---|---|---|---|---|
| Aura of Greater Courage | abjuration | 2 | When you cast this spell you strengthen your paladin's aura of courage. Until the end of its... | |
| Blessing of Courage and Life | conjuration | healing | 2 | With this prayer you provide long-lasting succor to a wounded creature. For as long as the... |
| Forced Repentance | enchantment | compulsion | 4 | You force an evil creature that does not have the evil subtype to momentarily reflect on its... |
| Haze of Dreams | enchantment | charm | 1 | You fill an enemy's head with waking dreams, a reminder of the pleasures, delights, and terrors... |
| Mantle of Calm | enchantment | compulsion | 3 | You surround yourself with a mantle of calm serenity. You take a -2 penalty on attack rolls, and... |
| Rally Point | enchantment | compulsion | 1 | You create a spot that has the power to briefly hearten any good creature who comes into contact... |
| Slave To Sin | enchantment | compulsion | 2 | This spell allows you to reach into an evil creature's mind to expose and exploit its... |
| They Know | enchantment | compulsion | 3 | You instill a target with the fear that the nearest other intelligent creature knows her darkest... |
| Weapon of Awe | transmutation | 2 | You transform a single weapon into an awe-inspiring instrument. The weapon gains a +2 sacred... |
