Spells
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Class: Witch
- Add column
- Clear ×
- Arcanist [30]
- Wizard [30]
- Sorcerer [30]
- Witch [12] ×
- Magus [12]
- Bard [2]
- Skald [2]
- Summoner [5]
- Unsummoner [4]
- Bloodrager [12]
- Shaman [25]
- Druid [39]
- Hunter [36]
- Ranger [15]
- Cleric [22]
- Oracle [22]
- Warpriest [22]
- Inquisitor [6]
- Antipaladin [1]
- Paladin [4]
- Alchemist [1]
- Investigator [1]
- Psychic [4]
- Mesmerist [1]
- Occultist [3]
- Spiritualist [3]
- Medium [1]
Descriptors: Water
- Add column
- Clear all ×
- Acid [3]
- Air [11]
- Chaotic [6]
- Cold [18]
- Curse [64]
- Darkness [14]
- Death [22]
- Disease [9]
- Draconic [2]
- Earth [14]
- Electricity [10]
- Emotion [50]
- Evil [86]
- Fear [28]
- Fire [17]
- Force [5]
- Good [5]
- Language-Dependent [22]
- Lawful [2]
- Light [11]
- Meditative [2]
- Mind-Affecting [210]
- Pain [17]
- Poison [22]
- Ruse [5]
- Shadow [21]
- Sonic [11]
- Water ×
Target
Verbal
Somatic
Material
Focus
Divine Focus
12 spells
| Name ▲ | School | Subschool | Witch Level | Description |
|---|---|---|---|---|
| Dousing Rain | evocation | 2 | With a beckoning gesture, you call forth a downpour of rain. For the duration of the spell, the... | |
| Expel Blood | conjuration | 7 | You animate a portion of the target’s blood, causing it to force itself out of the victim’s body... | |
| Flurry of Snowballs | evocation | 2 | You send a flurry of snowballs hurtling at your foes. Any creature in the area takes 4d6 points... | |
| Hidden Spring | transmutation | 1 | You spend 1 hour in quiet meditation, holding the focus component in both hands and walking... | |
| Knell of The Depths | conjuration | 2 | You invest a target with cursed elemental energy, causing nearby bodies of water to roil when... | |
| Marid's Mastery | transmutation | 1 | The target gains a +1 bonus on attack and damage rolls if it and its opponent are touching... | |
| Ride The Waves | transmutation | 4 | The target gains the ability to breathe water and a swim speed of 30 feet. This swim speed means... | |
| River Whip | conjuration | creation | 2 | You create a coil of flowing fresh water, functioning a whip appropriate for your size, except... |
| Snowball | evocation | 1 | You throw a ball of elemental ice and snow at a single target as a ranged touch attack. The... | |
| Water Walk | transmutation | 3 | The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow,... | |
| Wave Shield | abjuration | 1 | You create a rushing torrent of water in the rough outline of a shield. The water protects you... | |
| Winter Grasp | conjuration | creation | 2 | Ice encrusts the ground, radiating supernatural cold and making it hard for creatures to... |
