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Feat Type: Familiar
Source
Prerequisite
8 feats
| Name ▲ | Types | Prerequisites | Description |
|---|---|---|---|
| Decoy’s Misdirection | Familiar | Must have a familiar with the decoy archetype (see page 10). | You can fool scrying attempts by using your familiar. |
| Emissary’s Emboldening | Familiar | Must have a familiar with the emissary archetype (see page 10). | Your familiar lends you divine courage. |
| Figment’s Fluidity | Familiar | Must have a familiar with the figment archetype (see page 10). | Your familiar can rework the dream-stuff it is made of. |
| Guardian’s Return | Familiar | Must have a familiar with the protector archetype (see page 11). | Your familiar can teleport to you when you’re in need. |
| Mascot’s Affection | Familiar | Must have a familiar with the mascot archetype (see page 11). | Your familiar can bond with many creatures. |
| Mauler’s Endurance | Familiar | Must have a familiar with the mauler archetype (see page 11). | Your familiar is harder to kill than most. |
| Polyglot Familiar | Familiar | Must have a familiar. | Your familiar can speak with animals other than those of its own kind. |
| Sage’s Guidance | Familiar | Must have a familiar with the sage archetype (see page 11). | Your familiar’s keen observations help you defeat foes. |
