38 weapons

Name ▲ Type Damage (S / M) Damage Type Critical Special
Battle aspergillum Light Melee 1d4 / 1d6 Bludgeoning ×2 see text
Bayonet Two-Handed Melee 1d4 / 1d6 Piercing ×2
Blowgun Ranged 1 / 1d2 Piercing ×2 Thrown
Boar spear Two-Handed Melee 1d6 / 1d8 Piercing ×2 brace, see text
Bolts, crossbow (10) Ranged — / —
Brass knuckles Unarmed 1d2 / 1d3 Bludgeoning ×2 monk, see text
Bullets, sling (10) Ranged — / —
Cestus Light Melee 1d3 / 1d4 Bludgeoning or Piercing 19–20/×2 monk, see text
Club One-Handed Melee 1d4 / 1d6 Bludgeoning ×2 Hammers; Thrown
Crossbow, heavy Ranged 1d8 / 1d10 Piercing 19–20/×2 Crossbows
Crossbow, light Ranged 1d6 / 1d8 Piercing 19–20/×2 Crossbows
Dagger Light Melee 1d3 / 1d4 Piercing or Slashing 19-20/x2 — Blades, Light; Thrown
Dagger, punching Light Melee 1d3 / 1d4 Piercing ×3 Close
Dart Ranged 1d3 / 1d4 Piercing ×2 Thrown
Darts, blowgun (10) Ranged — / —
Gauntlet 1d2 / 1d3 Bludgeoning ×2 Close
Gauntlet, spiked Light Melee 1d3 / 1d4 Piercing ×2 Close
Heavy crossbow Ranged 1d8 / 1d10 Piercing 19–20/×2 Crossbows
Heavy mace One-Handed Melee 1d6 / 1d8 Bludgeoning ×2 Hammers
Javelin Ranged 1d4 / 1d6 Piercing ×2 Spears; Thrown
Light crossbow Ranged 1d6 / 1d8 Piercing 19–20/×2 Crossbows
Light mace Light Melee 1d4 / 1d6 Bludgeoning ×2 Hammers
Longspear Two-Handed Melee 1d6 / 1d8 Piercing ×3 brace, reach Spears
Mace, heavy One-Handed Melee 1d6 / 1d8 Bludgeoning ×2 Hammers
Mace, light Light Melee 1d4 / 1d6 Bludgeoning ×2 Hammers
Mere club One-Handed Melee 1d3 / 1d4 Bludgeoning or Piercing ×2 Fragile
Morningstar One-Handed Melee 1d6 / 1d8 Bludgeoning and Piercing ×2 Flails
Punching dagger Light Melee 1d3 / 1d4 Piercing ×3 Close
Quarterstaff Two-Handed Melee 1d4/1d4 / 1d6/1d6 Bludgeoning ×2 double, monk Double; Monk
Shortspear One-Handed Melee 1d4 / 1d6 Piercing ×2 Spears; Thrown
Sickle Light Melee 1d4 / 1d6 Slashing ×2 trip Blades, Light
Sling Ranged 1d3 / 1d4 Bludgeoning ×2 Thrown
Spear Two-Handed Melee 1d6 / 1d8 Piercing ×3 brace Spears; Thrown
Spiked gauntlet Light Melee 1d3 / 1d4 Piercing ×2 Close
Unarmed strike 1d2 / 1d3 Bludgeoning ×2 nonlethal Close; Monk; Natural
Underwater heavy crossbow Ranged 1d8 / 1d10 Piercing 19–20/×2
Underwater light crossbow Ranged 1d6 / 1d8 Piercing 19–20/×2
Wooden stake Light Melee 1d3 / 1d4 Piercing ×2