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- Advanced Class Guide [26]
- Advanced Class Origins [2]
- Advanced Player's Guide [38]
- Advanced Race Guide [25]
- Adventurer's Armory [1]
- Adventurer's Guide [20]
- Blood of Angels [3]
- Blood of Fiends [3]
- Cheliax, Empire of Devils [2]
- Dragon Empires Primer [6]
- Dwarves of Golarion [5]
- Faiths of Corruption [1]
- Pathfinder Core Rulebook [53]
- Pathfinder Unchained [3]
- Qadira, Jewel of the East [1]
- Sargava, the Lost Colony [5]
- Spymaster's Handbook [1]
- Taldor, Echoes of Glory [2]
- The Harrow Handbook [1]
- Ultimate Combat [94]
- Ultimate Intrigue [12]
- Ultimate Magic [4]
308 feats
| Name ▲ | Types | Prerequisites | Description |
|---|---|---|---|
| Adept Champion | Smite evil class feature, base attack bonus +5. | You can alter your smite ability, channeling the power of your deity into divine inspiration... | |
| Aldori Artistry | Combat | Exotic Weapon Proficiency (Aldori dueling sword†), Weapon Finesse, base... | You can do more with your blade than slash and stab. |
| All-Consuming Swing | Combat | Str 13 , Power Attack, Cleave, Vital Strike, base attack bonus +8. | You deliver unchecked destruction when you stand against multiple foes, sometimes to your own detriment. |
| Anticipate Dodge | Combat | Dodge, Mobility; base attack bonus +7, brawler† level 4th, or monk level 4th. | Your knowledge of mobility and your attack prowess allow you to thwart elusive opponents. |
| Archon Diversion | Combat | Archon Style, Combat Expertise, Improved Unarmed Strike, base attack bonus... | You are able to throw yourself in front of danger to protect your friends. |
| Archon Justice | Combat | Archon Diversion, Archon Style, Combat Expertise, Improved Unarmed Strike,... | Your righteous indignation knows no bounds, and foes that attack your companions soon learn the... |
| Archon Style | Combat, Style | Combat Expertise, Improved Unarmed Strike, base attack bonus +2 or monk level 2nd. | You have trained thoroughly to protect your allies from harm, even if it means temporarily... |
| Banner of Doom | Combat | Base attack bonus +8, banner class feature, tiefling. | The mere sight of your fiendish banner is enough to send ripples of fear through your enemies. |
| Barroom Brawler | Combat | Base attack bonus +4. | You have learned how to mimic the combat tricks and forms of others. |
| Bashing Finish | Combat | Improved Shield Bash, Shield Master, Two-Weapon Fighting, base attack bonus +11. | You follow a powerful blow from your weapon with an opportunistic bash from your shield. |
| Battle Cry | Combat | Cha 13; base attack bonus +5 or Perform (act, oratory, or sing) 5 ranks. | Your shout heartens your allies and encourages them in the fight. |
| Befuddling Strike | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You know just where to strike to temporarily send your enemy into a confused stupor. |
| Betrayer | Quick Draw, Persuasive, base attack bonus +3. | You can charm people into lowering their defenses, allowing you to ambush them more effectively. | |
| Blasting Charge | Base attack bonus +7, ability to cast 2nd- level bloodrager† spells,... | You funnel the power of your bloodrage into a strike capable of erupting with arcane power. | |
| Bleeding Critical | Combat, Critical | Critical Focus, base attack bonus +11. | Your critical hits cause opponents to bleed profusely. |
| Blessed Striker | Base attack bonus +11, ability to cast divine spells, alignment must be... | You attacks are augmented by the strength of your and your deity’s shared alignment. | |
| Blinding Critical | Combat, Critical | Critical Focus, base attack bonus +15. | Your critical hits blind your opponents. |
| Blinding Sneak Attack | Combat | Base attack bonus +5, darkness spell-like ability, sneak attack class... | When you strike from the cover of darkness, you inject foes with a fraction of your foul magic. |
| Blood Beak | Combat | Base attack bonus +5, natural weapon racial trait, tengu. | Your bleed attack is bloody and dangerous. |
| Blood Feaster | Blood Drinker, base attack bonus +6, dhampir. | Consuming blood gives you superhuman strength. | |
| Bloody Assault | Combat | Str 13, Power Attack, base attack bonus +6. | Sacrificing accuracy, you can inflict bloody wounds that are slow to heal. |
| Body Shield | Combat | Dex 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +6. | With a sly maneuver, you force a grappled opponent into the path of an incoming attack. |
| Bounding Hammer | Combat | Proficiency with hammer, base attack bonus +6. | You can throw a hammer so it rebounds near you. |
| Bull Rush Strike | Combat | Str 13, Improved Bull Rush, Power Attack, base attack bonus +9. | Your critical hits can push back your foes. |
| Charge Through | Combat | Str 13, Improved Overrun, Power Attack, base attack bonus +1. | You can overrun enemies when charging. |
| Chokehold | Combat | Improved Grapple, Improved Unarmed Strike, base attack bonus +6 or monk level 5th. | While grappling, you can cut off an opponent’s air and blood supply. |
| Circuitous Shot | Combat | Dex 19, Blind-Fight, Improved Precise Shot, Point-Blank Shot, Precise Shot,... | You can bounce ranged attacks off objects to obscure their point of origin and surprise foes. |
| Claw Pounce | Combat | Str 13, Dex 15, Nimble Striker, base attack bonus +10, catfolk, cat’s claws... | You can charge and make an attack with your paws. |
| Cleave | Combat | Str 13, Power Attack, base attack bonus +1. | You can strike two adjacent foes with a single swing. |
| Cleave Through | Combat | Str 13, Cleave, Power Attack, base attack bonus +11, dwarf. | You are ferocious at hewing smaller opponents. |
| Cloven Helm | Combat | Dented Helm, Hard-Headed, base attack bonus +11, dwarf. | Your helm turns aside lethal blows. |
| Clustered Shots | Combat | Point-Blank Shot, Precise Shot, base attack bonus +6. | You take a moment to carefully aim your shots, causing them all to strike nearly the same spot. |
| Cockatrice Strike | Combat | Improved Unarmed Strike, Gorgon’s Fist, Medusa’s Wrath, base attack bonus +16. | With a single strike, you transmute flesh to stone. |
| Combat Patrol | Combat | Combat Reflexes, Mobility, base attack bonus +5. | You range across the battlefield, dealing with threats wherever they arise. |
| Combat Stamina | Combat | Base attack bonus +1. | You stop at nothing to drive your attack home. |
| Combat Style Master | Combat | Improved Unarmed Strike, two or more style feats, base attack bonus +6 or... | You shift between combat styles, combining them to increased effect. |
| Coordinated Charge | Combat, Teamwork | You have at least two other teamwork feats, base attack bonus +10. | You are an expert at leading your allies into the fray. |
| Counterpunch | Combat | Dex 18, Combat Reflexes, Improved Unarmed Strike, Weapon Focus (unarmed... | With deft reflexes, you capitalize on opponents’ mistakes. |
| Counter Reflexes | Combat | Anticipate Dodge†, Dodge, Mobility; base attack bonus +9, brawler† level... | Your opponent’s advanced training in moving around you is surpassed only by your readiness for it. |
| Covering Defense | Combat | Shield Focus, base attack bonus +6. | You are skilled at protecting yourself and your allies with your shield. |
| Crane Riposte | Combat | Crane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus... | You use your defensive abilities to make overpowering counterattacks. |
| Crane Style | Combat, Style | Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st. | Your unarmed fighting techniques blend poise with graceful defense. |
| Crane Wing | Combat | Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5th. | You move with the speed and finesse of an avian hunter, your sweeping blocks and graceful... |
| Crippling Critical | Combat | Critical Focus, base attack bonus +13. | You are able to maim a target and hinder its movement. |
| Critical Focus | Combat | Base attack bonus +9. | You are trained in the art of causing pain. |
| Crusader’s Fist | Combat | Lay on hands class feature or touch of corruption class feature, Improved... | You pour divine energy into the enemy you strike. |
| Cunning Intuition | Combat | Alertness, Improved Initiative, Lightning Reflexes, Quick Draw, Ready for... | You can read your foe’s body language to gauge your foe and gain an edge in combat. |
| Darting Viper | Combat | Base attack bonus +4, proficiency with the dwarven dorn-dergar. | When using a dorn-dergar, you can quickly attack both near and distant foes. |
| Dazing Assault | Combat | Str 13, Power Attack, base attack bonus +11. | You can daze foes with wild attacks. |
| Dazing Fist | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +4. | You know just where to strike to daze your foe. |
| Deadly Aim | Combat | Dex 13, base attack bonus +1. | You can make exceptionally deadly ranged attacks by pinpointing a foe’s weak spot, at the... |
| Deadly Finish | Combat | Base attack bonus +11. | Your attacks don’t just fell your opponents—they kill them outright. |
| Deafening Critical | Combat, Critical | Critical Focus, base attack bonus +13. | Your critical hits cause enemies to lose their hearing. |
| Deathless Initiate | Combat | Str 13, Con 13, orc or half-orc, Diehard, Endurance, base attack bonus +6. | For you, impending death is a call to wrath. |
| Deathless Master | Combat | Str 13, Con 15, orc or half-orc, Deathless Initiate, Diehard, Endurance,... | Even if you suffer a grievous wound, you can shrug off the damage and continue your relentless assault. |
| Deathless Zealot | Combat | Str 13, Con 17, orc or half-orc, Deathless Initiate, Deathless Master,... | Only the most serious wounds can stop you. |
| Death or Glory | Combat | Str 13, Power Attack, base attack bonus +6. | Even when facing a larger foe, you aren’t afraid to take great risks in order to finish the fight. |
| Defensive Weapon Training | Combat | Int 13, base attack bonus +5. | You know how to defend yourself against a certain class of weaponry. |
| Demoralizing Lash | Combat | Base attack bonus +1, Intimidate 1 rank, hobgoblin. | You cow your enemies with the lash of a whip. |
| Dented Helm | Combat | Hard-Headed, base attack bonus +6, dwarf. | Your helm protects you from hard hits. |
| Desperate Swing | Combat | Cautious Fighter, base attack bonus +1, halfling. | You land your most telling blows in desperate situations. |
| Destroy Identity | Critical Focus, base attack bonus +11, worshiper of Lamashtu. | You are able to use your weapons to destroy some of your opponent’s most distinctive physical... | |
| Devastating Strike | Combat | Vital Strike, base attack bonus +9. | Pitting all of your strength and resolve against your enemy, you deliver a strike that is... |
| Dimensional Dervish | Ability to use the abundant step class feature or cast dimension door,... | You teleport with a mere thought, savaging your opponents as you flash in and out of reality. | |
| Dimensional Maneuvers | Ability to use the abundant step class feature or cast dimension door,... | Your rapid teleportation makes your combat maneuvers more difficult to avoid. | |
| Dimensional Savant | Dimensional Agility, Dimensional Assault, Dimensional Dervish, ability to... | You flash into and out of reality so quickly it is impossible to tell exactly where you are at... | |
| Disarming Strike | Combat | Int 13, Combat Expertise, Improved Disarm, base attack bonus +9. | Your critical hits can disarm your foes. |
| Disheartening Display | Combat | Dazzling Display, Weapon Focus, base attack bonus +6, proficiency with chosen weapon. | Your show of prowess further demoralizes others. |
| Disorienting Blow | Combat | Stunning Fist, base attack bonus +11. | When you successfully strike your opponent with your Stunning Fist, you leave it in a state of confusion. |
| Dispelling Critical | Critical | Arcane Strike, base attack bonus +11, ability to cast dispel magic. | Your blows attack the physical and arcane forms of your enemies at the same time. |
| Dispelling Fist | Improved Unarmed Strike, base attack bonus +11, ability to cast dispel... | By focusing on your knowledge of magic and spells that negate its powers, you use your bare... | |
| Disposable Weapon | Base attack bonus +1, proficient with weapon. | You ignore the limitations of your equipment, striking harder despite the damage it does to your weapon. | |
| Diva Advance | Combat | Cha 17, Combat Expertise Diva Strike†, Diva Style†, Improved Feint, base... | You stride forward with confidence, trusting your performance to protect you as much as your... |
| Diva Strike | Combat | Cha 15; Combat Expertise; Diva Style†; Improved Feint; base attack bonus +7... | Those distracted by your performance leave themselves open to vicious attacks. |
| Diva Style | Combat, Style | Cha 13; base attack bonus +1 or bard level 1st. | You employ song, dance, or some other method of performance to distract your enemies from the... |
| Djinni Spin | Combat | Con 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist**, Improved... | You can surround yourself with the power of the storm, spinning like a hurricane to unleash a... |
| Djinni Spirit | Combat | Con 15, Wis 15, Djinni Style, Elemental Fist**, Improved Unarmed Strike,... | By calling upon the spirits of storms, you can manipulate lightning to protect yourself and... |
| Djinni Style | Combat, Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | Your hands sheathed in an auras of lightning, you move like the wind. |
| Dorn-Dergar Master | Combat | Two-Weapon Fighting, base attack bonus +4, proficiency with the dwarven dorn-dergar. | You can use a dorn-dergar with only one hand. |
| Draining Strike | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | With a well-aimed strike, you cause your target to become fatigued or exhausted. |
| Dreadful Carnage | Combat | Str 15, Power Attack, Furious Focus, base attack bonus +11. | Slaying an enemy demoralizes your other nearby foes. |
| Duelist of the Roaring Falls | Combat | Aldori Dueling Disciple†, Exotic Weapon Proficiency (Aldori dueling sword†),... | You have embraced the Roaring Falls method of Aldori swordplay, known for its elegant, sweeping strikes. |
| Duelist of the Shrouded Lake | Combat | Aldori Dueling Disciple†, Exotic Weapon Proficiency (Aldori dueling sword†),... | You have embraced the Shrouded Lake style of Aldori swordplay, known for its circuitous footwork. |
| Efreeti Stance | Combat | Con 15, Wis 15, Efreeti Style, Elemental Fist**, Improved Unarmed Strike,... | Calling upon the burning spirits of incarnate flame, you can manipulate fire to protect yourself... |
| Efreeti Style | Combat, Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | Your mastery of the unpredictable power of flames allows you to unleash scorching strikes that... |
| Efreeti Touch | Combat | Con 15, Wis 17, Efreeti Style, Efreeti Stance, Elemental Fist**, Improved... | Your knowledge of the secrets of the burning wind and blazing sun allows you to collect flames... |
| Eldritch Claws | Combat | Str 15, natural weapons, base attack bonus +6. | Who needs magic weapons? Eldritch tricks are no match for your bestial ferocity. |
| Elemental Fist | Combat | Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You empower your strike with elemental energy |
| Elephant Stomp | Combat | Str 13, Power Attack, Improved Overrun, base attack bonus +1. | You deliver a crushing blow to downed enemies. |
| Elven Battle Training | Combat | Base attack bonus +1, elf. | You have been specially trained to wield a variety of traditional elven weapons. |
| Entreating Critical | Combat, Critical | Cha 15, Call Truce†, Critical Focus, Persuasive, base attack bonus +11,... | Your critical hit allows you a chance to make your foes briefly see reason. |
| Equipment Trick | Base attack bonus +1. | (Combat) Choose one piece of equipment, such as boots, cloak, rope, shield, or heavy blade... | |
| Equipment Trick | Combat | Base attack bonus +1. | Choose one piece of equipment, such as boots, cloak, rope, shield, or even Kaava musk. You... |
| Exhausting Critical | Combat, Critical | Critical Focus, Tiring Critical, base attack bonus +15. | Your critical hits cause opponents to become exhausted. |
| Exotic Weapon Proficiency | Combat | Base attack bonus +1. | Choose one type of exotic weapon, such as the spiked chain or whip. You understand how to use... |
| Exploit Lore | Monster lore class feature, base attack bonus +11. | You can use your knowledge of a creature’s weaknesses to deliver a driving and relentless... | |
| Extra Stamina | Combat | Combat Stamina, base attack bonus +5. | You can push yourself to higher limits. |
| Falling Water Gambit | Combat | Aldori Dueling Disciple†, Duelist of the Roaring Falls†, Duelist of the... | You have integrated both the Roaring Falls and Shrouded Lake techniques of Aldori swordplay into... |
| Felling Smash | Combat | Int 13, Str 13, Combat Expertise, Improved Trip, Power Attack, base attack bonus +6. | You commit all your focus to a devastating blow, trying to crush your opponent to the ground. |
| Final Embrace | Combat | Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special... | Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. |
| Final Embrace Horror | Combat | Str 15, Int 3; naga, serpentfolk, or creature that has the constrict special... | Your constricting attack has become stronger and more lethal. |
| Final Embrace Master | Combat | Str 17, Int 3; naga, serpentfolk, or creature that has the constrict special... | Few creatures can survive the crushing horror of your Final Embrace. |
| Force Dash | Base attack bonus +4, ability to cast 2nd-level arcane spells, ability to... | You can absorb the magic in your force spells to give you a concentrated burst of speed. | |
| Furious Finish | Rage class feature, Vital Strike, base attack bonus +6. | You channel all of your rage into one massive blow to crush your enemy. | |
| Furious Focus | Combat | Str 13, Power Attack, base attack bonus +1. | Even in the midst of fierce and furious blows, you can find focus in the carnage and your... |
| Garen’s Discipline | Combat | Alertness, Exotic Weapon Proficiency (Aldori dueling sword†), Weapon Focus... | You’ve learned to defend yourself against spell and storm with dazzling flourishes of your weapon. |
| Giant Killer | Combat | Str 13, Cleave, Goblin Cleaver, Orc Hewer, Power Attack, Strike Back, base... | Your cleaving strokes menace giants and larger foes. |
| Gnome Weapon Focus | Combat | Base attack bonus +1, gnome, proficient with all martial weapons. | Your extensive training with traditional gnome weapons gives you an advantage. |
| Gorgon’s Fist | Combat | Improved Unarmed Strike, Scorpion Style, base attack bonus +6. | With one well-placed blow, you leave your target reeling. |
| Grabbing Drag | Combat | Grabbing Style†, Improved Grapple; base attack bonus +8, brawler† level 4th,... | You can move easily with a grappled enemy in tow. |
| Grabbing Master | Combat | Grabbing Drag†, Grabbing Style†, Improved Grapple; base attack bonus +12,... | You can grapple two foes as easily as one. |
| Grabbing Style | Combat, Style | Improved Grapple; base attack bonus +6, brawler’s flurry† class feature, or... | You are adept at the one-handed grab. |
| Great Cleave | Combat | Str 13, Cleave, Power Attack, base attack bonus +4. | You can strike many adjacent foes with a single blow. |
| Greater Bull Rush | Combat | Improved Bull Rush, Power Attack, base attack bonus +6, Str 13. | Your bull rush attacks throw enemies off balance. |
| Greater Channel Smite | Channel energy class feature, Channel Smite, base attack bonus +8. | You empower your weapon with the might of your deity, which you discharge as you strike your foes. | |
| Greater Dirty Trick | Combat | Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6. | When you pull a dirty trick, your foe is truly hindered. |
| Greater Disarm | Combat | Combat Expertise, Improved Disarm, base attack bonus +6, Int 13. | You can knock weapons far from an enemy’s grasp. |
| Greater Drag | Combat | Str 13, Improved Drag, Power Attack, base attack bonus +6. | Foes that you drag are thrown out of balance. |
| Greater Feint | Combat | Combat Expertise, Improved Feint, base attack bonus +6, Int 13. | You are skilled at making foes overreact to your attacks. |
| Greater Grapple | Combat | Improved Grapple, Improved Unarmed Strike, base attack bonus +6, Dex 13. | Maintaining a grapple is second nature to you. |
| Greater Overrun | Combat | Improved Overrun, Power Attack, base attack bonus +6, Str 13. | Enemies must dive to avoid your dangerous move. |
| Greater Rending Fury | Combat | Improved Rending Fury, Rending Fury, base attack bonus +12, rend special attack. | When your claws latch on to an opponent, the effect is bloody and horrific. |
| Greater Reposition | Combat | Int 13, Combat Expertise, Improved Reposition, base attack bonus +6. | When you reposition foes, they are left vulnerable to the attacks of your allies. |
| Greater Snap Shot | Combat | Dex 17, Improved Snap Shot, Point-Blank Shot, Rapid Shot, Snap Shot, base... | You can prey on any gap in your foe’s guard with impunity, and with even greater range. |
| Greater Steal | Combat | Int 13, Combat Expertise, Improved Steal, base attack bonus +6. | You have a knack for snatching items from your opponents in combat. |
| Greater Sunder | Combat | Improved Sunder, Power Attack, base attack bonus +6, Str 13. | Your devastating strikes cleave through weapons and armor and into their wielders, damaging both... |
| Greater Trip | Combat | Combat Expertise, Improved Trip, base attack bonus +6, Int 13. | You can make free attacks on foes that you knock down. |
| Greater Two-Weapon Fighting | Combat | Dex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11. | You are incredibly skilled at fighting with two weapons at the same time. |
| Greater Vital Strike | Combat | Improved Vital Strike, Vital Strike, base attack bonus +16. | You can make a single attack that deals incredible damage. |
| Greater Whip Mastery | Combat | Improved Whip Mastery, Weapon Focus (whip), Whip Mastery, base attack bonus +8. | You can use a whip to make combat maneuvers with ease. |
| Hamatula Grasp | Combat | Hamatula Strike, Improved Grapple, Strength 13, base attack bonus +9. | You deal terrible damage to impaled foes. |
| Hamatula Strike | Combat | Improved Grapple, Strength 13, Base Attack Bonus +7. | You can catch your opponents on your weapon and hold them in place. |
| Hammer the Gap | Combat | Base attack bonus +6. | You repeatedly strike the same location, causing increasing amounts of damage. |
| Hard-Headed | Combat | Base attack bonus +1, dwarf. | Your thick skull is almost a weapon unto itself. |
| Hobgoblin Discipline | Base attack bonus +1, hobgoblin. | The presence of other hobgoblins bolsters your resolve. | |
| Hold the Blade | Combat | Improved Disarm, base attack bonus +10. | You can take your opponent’s weapon after being stabbed in the back. |
| Horde Charge | Teamwork | Base attack bonus +1, half-orc or orc. | When you charge with an ally, you are more deadly. |
| Impact Critical Shot | Combat, Critical | Dex 13, Point-Blank Shot, base attack bonus +9. | With a series of ranged attacks, you bring your foes to their knees or force them to move. |
| Impaling Critical | Combat, Critical | Critical Focus, Weapon Specialization with selected piercing melee weapon,... | Your critical hits can skewer your foes. |
| Improved Bull Rush | Combat | Str 13, Power Attack, base attack bonus +1. | You are skilled at pushing your foes around. |
| Improved Cleaving Finish | Combat | Str 13, Cleave, Cleaving Finish, Great Cleave, Power Attack, base attack bonus +6. | You can cut down many opponents in a single strike. |
| Improved Critical | Combat | Proficient with weapon, base attack bonus +8. | Attacks made with your chosen weapon are quite deadly. |
| Improved Devastating Strike | Combat | Devastating Strike, Vital Strike, base attack bonus +13. | The fury and power channeled through your attack is enough to kill a lesser being outright. |
| Improved Drag | Combat | Str 13, Power Attack, base attack bonus +1. | You are skilled at dragging foes around the battlefield. |
| Improved Feinting Flurry | Combat | Dex 17, flurry of blows class feature, Combat Expertise, Feinting Flurry,... | Your first melee attack throws your opponent completely off guard. |
| Improved Feint Partner | Combat, Teamwork | Bluff 1 rank, Combat Reflexes, Feint Partner, base attack bonus +6. | Knowledge of your companions’ tricks and techniques allow you to take even greater advantage of... |
| Improved Fury of the Tainted | Cha 13, Fury of the Tainted, base attack bonus +8, rage class feature, tiefling. | (Combat) Your hatred for goodness is rivaled only by your ability to repel it. | |
| Improved Impaling Critical | Combat, Critical | Impaling Critical, Critical Focus, Weapon Specialization with selected... | When you impale a target, you hinder its movement and can cause severe bleeding. |
| Improved Low Blow | Combat | Base attack bonus +4, halfling, low-blow racial trait. | You are adept at hitting larger opponents where it hurts. |
| Improved Overrun | Combat | Str 13, Power Attack, base attack bonus +1. | You are skilled at running down your foes. |
| Improved Precise Shot | Combat | Dex 19, Point-Blank Shot, Precise Shot, base attack bonus +11. | Your ranged attacks ignore anything but total concealment and cover. |
| Improved Rending Fury | Combat | Rending Fury, base attack bonus +9, rend special attack. | Honing the deadliness of your claws, you are a living hurricane of rending fury. |
| Improved Second Chance | Combat | Int 13, Combat Expertise, Second Chance, base attack bonus +11. | You can turn a missed strike into a second chance without sacrificing later attacks. |
| Improved Snap Shot | Combat | Dex 15, Point-Blank Shot, Rapid Shot, Snap Shot, Weapon Focus, base attack bonus +9. | You can take advantage of your opponent’s vulnerabilities from a greater distance, and without... |
| Improved Stalwart | Diehard, Endurance, Stalwart, base attack bonus +11. | You can roll with the punches while simultaneously striking back at your attackers. | |
| Improved Studied Combatant | Int 13, Amateur Investigator†, Studied Combatant†, base attack bonus +8, 1... | Deep understanding of your foes’ tics grants you the upper hand in combat. | |
| Improved Sunder | Combat | Str 13, Power Attack, base attack bonus +1. | You are skilled at damaging your foes’ weapons and armor. |
| Improved Surprise Follow-Through | Combat | Str 13, Cleave, Great Cleave, Power Attack, Surprise Follow Through, base... | You follow up an attack with a surprising series of sweeping blows. |
| Improved Two-Weapon Feint | Combat | Dex 17, Int 13, Combat Expertise, Improved Two-Weapon Fighting, Two-Weapon... | Your primary weapon keeps a foe off balance, allowing you to slip your off-hand weapon past his defenses. |
| Improved Two-Weapon Fighting | Combat | Dex 17, Two-Weapon Fighting, base attack bonus +6. | You are skilled at fighting with two weapons. |
| Improved Vital Strike | Combat | Vital Strike, base attack bonus +11. | You can make a single attack that deals a large amount of damage. |
| Improved Whip Mastery | Combat | Weapon Focus (whip), Whip Mastery, base attack bonus +5. | You are able to entangle opponents with the coils of your whip. |
| Improvised Weapon Mastery | Combat | Catch Off-Guard or Throw Anything, base attack bonus +8. | You can turn nearly any object into a deadly weapon, from a razor-sharp chair leg to a sack of flour. |
| Incite Paranoia | Combat | Int 13, Combat Expertise, Deceitful, Greater Feint, Improved Feint, base... | You can convince anyone of her allies’ ill intent. |
| Jabbing Dancer | Combat | Dodge, Improved Unarmed Strike, Jabbing Style†, Mobility; base attack bonus... | You’ve learned to bend and shift your body to avoid attacks and reposition yourself advantageously. |
| Jabbing Master | Combat | Dodge, Improved Unarmed Strike, Jabbing Dancer†, Jabbing Style†, Mobility,... | Your quick punches become even more lethal. |
| Jabbing Style | Combat, Style | Improved Unarmed Strike; base attack bonus +6, brawler’s flurry† class... | A cluster of quick strikes deals more damage than a single roundhouse swing. |
| Jaguar Pounce | Combat | Base attack bonus +4. | Your ambushes are especially lethal. |
| Leaping Shot Deed | Grit | Dex 13, grit class feature or Amateur Gunslinger feat, Dodge, Mobility, base... | You leap through the air, guns blazing. |
| Lightning Stance | Combat | Dex 17, Dodge, Wind Stance, base attack bonus +11. | The speed at which you move makes it nearly impossible for opponents to strike you. |
| Lucky Strike | Combat | Base attack bonus +5, adaptive luck racial trait, halfling. | Your luck increases the potency of your weapon attacks. |
| Lunge | Combat | Base attack bonus +6. | You can strike foes that would normally be out of reach. |
| Manyshot | Combat | Dex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6. | You can fire multiple arrows at a single target. |
| Marid Coldsnap | Combat | Con 15, Wis 17, Elemental Fist**, Marid Spirit, Marid Style, Improved... | You can summon a torrent of water to blast your enemies, chilling them to the bone. |
| Marid Spirit | Combat | Con 15, Wis 15, Elemental Fist**, Marid Style, Improved Unarmed Strike, base... | You can manipulate cold energy to protect yourself and freeze your foes. |
| Marid Style | Combat, Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | You conjure tendrils of icy water to strike your enemies from a distance. |
| Martial Dominance | Combat | Base attack bonus +5, Intimidate 1 rank. | Your skill at arms intimidates your foes. |
| Master Combat Performer | Combat | Performing Combatant or at least three performance feats, base attack bonus +6. | You are a master of the techniques and weapons of the arena and the stage. |
| Measure Foe | Combat | Street Smarts†, base attack bonus +1. | You can read a foe’s martial skill from its body language. |
| Medusa’s Wrath | Combat | Improved Unarmed Strike, Gorgon’s Fist, Scorpion Style, base attack bonus +11. | You can take advantage of your opponent’s confusion, delivering multiple blows. |
| Mounted Blade | General | Ride 3 ranks, Mounted Combat, Ride-By Attack, base attack bonus +1, Qadira affinity | You have learned to use the momentum of your mount to carry your weapon through one foe and into another. |
| Net Adept | Combat | Exotic Weapon Proficiency (net), base attack bonus +1. | You have trained to use the net as a melee weapon. |
| Net Maneuvering | Combat | Exotic Weapon Proficiency (net), Net Adept, base attack bonus +3. | With sweeping movements and brute force, you can use your net to put foes at a disadvantage. |
| Net Trickery | Combat | Exotic Weapon Proficiency (net), Net Adept, Net Maneuvering, base attack bonus +6. | You have become very proficient at using your net to hinder your enemies. |
| Nimble Striker | Combat | Dex 13, base attack bonus +1, catfolk, sprinter racial trait. | You were born to charge your enemies and nobody does it better. |
| Onslaught | Combat | Str 13, Power Attack, base attack bonus +1, sneak attack class feature. | No one is prepared for how hard you strike until they see it firsthand. |
| Orc Weapon Expertise | Combat | Base attack bonus +1, orc. | You can do more with the weapons orcs favor the most. |
| Outflank | Combat, Teamwork | Base attack bonus +4. | You look for every edge when flanking an enemy. |
| Owl Dive | Combat | Dex 17, Owl Style†, Owl Swoop†, Skill Focus (Stealth), base attack bonus +7... | Your martial training helps you fly and charge through others’ spaces. |
| Pack Attack | Combat, Teamwork | Base attack bonus +1. | You are skilled at surrounding your enemies. |
| Paralyzing Strike | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +14. | Finding just the right pressure point, you paralyze your foe with a single hit. |
| Parting Shot | Combat | Dex 13, Dodge, Mobility, Point Blank Shot, Shot on the Run, base attack bonus +6. | You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating. |
| Perfect Strike | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | When wielding a monk weapon, your attacks can be extremely precise. |
| Perfect Style | Combat, Style | Wis 13; base attack bonus +5 or monk level 5th. | You have trained at one of the Houses of Perfection. |
| Pinning Knockout | Combat | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | An opponent you have pinned is easy for you to knock out. |
| Pinning Rend | Combat | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | You tear flesh when you damage an opponent that you have pinned. |
| Pinpoint Targeting | Combat | Dex 19, Improved Precise Shot, Point- Blank Shot, Precise Shot, base attack... | You can target the weak points in your opponent’s armor. |
| Piranha Strike | Combat | Weapon Finesse, base attack bonus +1. | You make a combination of quick strikes, sacrificing accuracy for multiple, minor wounds that... |
| Pommel Strike Deed | Panache | Amateur Swashbuckler† or panache† class feature; base attack bonus +3. | With a surprise swipe with your pommel, you can topple a foe. |
| Power Attack | Combat | Str 13, base attack bonus +1. | You can make exceptionally deadly melee attacks by sacrificing accuracy for strength. |
| Precise Strike | Combat, Teamwork | Dex 13, base attack bonus +1. | You are skilled at striking where it counts, as long as an ally distracts your foe. |
| Prone Shooter | Combat | Weapon Focus (crossbow or firearm), base attack bonus +1. | While prone, you use the ground to stabilize your aim while using a crossbow or firearm. |
| Pummeling Bully | Combat | Improved Reposition, Improved Trip, Improved Unarmed Strike, Pummeling... | Your combo has the chance to trip or move your target. |
| Pummeling Charge | Combat | Improved Unarmed Strike, Pummeling Style†; base attack bonus +12, brawler†... | Your charge ends with a mobile combo. |
| Pummeling Style | Combat, Style | Improved Unarmed Strike; base attack bonus +6, brawler’s flurry† class... | Your unarmed strikes weave together in an effortless combo, focusing on the spots you’ve... |
| Punishing Kick | Combat | Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | Your kicks are so powerful you use them to push or knock back your foes. |
| Pushing Assault | Combat | Str 15, Power Attack, base attack bonus +1. | A strike made with a two-handed weapon can push a similar sized opponent backward. |
| Push the Limits | Combat | Con 13, Combat Stamina, base attack bonus +1. | Even when suffering from fatigue, you can fight through and overcome incredible opposition. |
| Quarterstaff Master | Combat | Weapon Focus (quarterstaff), base attack bonus +5. | You can wield a quarterstaff as either a two-handed or one- handed weapon. |
| Quick Bull Rush | Combat | Str 13, Improved Bull Rush, Power Attack, base attack bonus +6. | You can barrel into your opponent and follow this with an attack. |
| Quick Dirty Trick | Combat | Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6. | You can perpetrate a dirty trick and deliver an attack before your opponent is the wiser. |
| Quick Drag | Combat | Str 13, Improved Drag, Power Attack, base attack bonus +6. | You drag your enemy and deliver a punishing blow. |
| Quick Draw | Combat | Base attack bonus +1. | You can draw weapons faster than most. |
| Quick Reposition | Combat | Int 13, Combat Expertise, Improved Reposition, base attack bonus +6. | Your opponent becomes an unwitting dance partner, following your lead while you fight. |
| Quick Steal | Combat | Int 13, Combat Expertise, Improved Steal, base attack bonus +6. | You are adept at relieving foes of their belongings even while you strike. |
| Quivering Palm Versatility | Combat | Quivering palm class feature, base attack bonus +13. | You can alter the way you apply a quivering palm’s vibrations to an opponent’s body to cause... |
| Raging Brutality | Str 13, rage class feature, Power Attack, base attack bonus +12. | You expend some of your rage to strike your opponents with a more powerful weapon blow. | |
| Raging Throw | Str 13, Con 13, rage class feature, Improved Bull Rush, Power Attack, base... | You expend some of your rage to throw one opponent at another. | |
| Ranged Feint | Combat | Base attack bonus +2, Bluff 3 ranks. | You can mislead foes about your aim with ranged attacks. |
| Rapid Grappler | Combat | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | You are a quick hand at grappling. |
| Ready for Anything | Combat | Alertness, Improved Initiative, Lightning Reflexes, Quick Draw, base attack... | You never let down your guard. |
| Rebuffing Reduction | Combat | Str 13, damage reduction, Improved Bull Rush, Power Attack, base attack bonus +1. | Your damage reduction can turn the force of blows back on your enemies. |
| Redistributed Might | Combat | Con 13 or Wis 13, Enhanced Morale, Exotic Weapon Proficiency (Aldori dueling... | You’ve gained enough control over your body to translate strength into swiftness. |
| Rending Claws | Combat | Str 13, two claw natural weapon attacks, base attack bonus +6. | Your claw attacks do greater harm to your enemy. |
| Rending Fury | Combat | Base attack bonus +6, rend special attack. | You easily tear your enemies limb from limb with your natural attacks. |
| Repositioning Strike | Combat | Int 13, Combat Expertise, Improved Trip, base attack bonus +9. | Your critical hits can move your foes where you wish. |
| Reverse-Feint | Combat | Toughness, base attack bonus +1, orc. | You can goad an opponent into attacking you in order to make your counter attack all the more powerful. |
| Rhino Charge | Combat | Power Attack, Improved Bull Rush, base attack bonus +5. | Your charges are both violent and unpredictable. |
| Risky Striker | Combat | Base attack bonus +1, halfling. | You can make yourself a little more vulnerable to larger creatures in order to land a devastating blow. |
| Second Chance | Combat | Int 13, Combat Expertise, base attack bonus +6. | Quick reflexes turn missed strikes into second chances. |
| Shadow Strike | Combat | Base attack bonus +1. | You accurately strike even those you cannot clearly see. |
| Shaitan Earthblast | Combat | Con 15, Wis 17, Elemental Fist**, Improved Unarmed Strike, Shaitan Skin,... | With a forceful stomp you release a blast of acid from the earth to burn your enemies. |
| Shaitan Skin | Combat | Con 15, Wis 15, Elemental Fist**, Improved Unarmed Strike, Shaitan Style,... | You can manipulate acid to shield yourself and disable your enemies. |
| Shaitan Style | Combat, Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | You strike with the caustic forces from within the earth. |
| Shatter Defenses | Combat | Weapon Focus, Dazzling Display, base attack bonus +6, proficiency with weapon. | Your skill with your chosen weapon leaves opponents unable to defend themselves if you strike... |
| Shield Focus | Combat | Shield Proficiency, base attack bonus +1. | You are skilled at deflecting blows with your shield. |
| Shield Master | Combat | Improved Shield Bash, Shield Proficiency, Shield Slam, Two-Weapon Fighting,... | Your mastery of the shield allows you to fight with it without hindrance. |
| Shield of Swings | Combat | Str 13, Power Attack, base attack bonus +1. | A wild frenzy of attacks serves to bolster your defenses. |
| Shield Slam | Combat | Improved Shield Bash, Shield Proficiency, Two-Weapon Fighting, base attack bonus +6. | In the right position, your shield can be used to send opponents flying. |
| Shot on the Run | Combat | Dex 13, Dodge, Mobility, Point-Blank Shot, base attack bonus +4. | You can move, fire a ranged weapon, and move again before your foes can react. |
| Sickening Critical | Combat, Critical | Critical Focus, base attack bonus +11. | Your critical hits cause opponents to become sickened. |
| Sirian’s Masterstroke | Combat | Exotic Weapon Proficiency (Aldori dueling sword†), Weapon Focus (Aldori... | When bypassing a foe’s defenses while feinting, you can deal devastating damage. |
| Sisterhood Dedication | Combat | Cha 13, Shield Focus, Shield Wall, Sisterhood Rampart†, Sisterhood Style†,... | The Gray Maidens’ bond with each other goes beyond simple combat coordination. An elite member... |
| Sisterhood Rampart | Combat | Cha 13, Shield Focus, Shield Wall, Sisterhood Style†, Weapon Focus... | The shield wall was the heart of the Gray Maidens’ military strategy; combined with their... |
| Sisterhood Style | Combat, Style | Cha 13, Shield Focus, Weapon Focus (longsword), base attack bonus +2. | The Gray Maidens are more than just soldiers—they drill relentlessly to fight as a team and to... |
| Slayer’s Knack | Favored enemy class feature, base attack bonus +6. | You know how to battle your favored enemies with such efficacy that any weapon you wield against... | |
| Sleeper Hold | Combat | Greater Grapple, base attack bonus +8. | By maintaining a grapple hold on your opponent, you can cause it to lose consciousness. |
| Sliding Axe Throw | Combat | Dex 13, base attack bonus +1. | You may aim your thrown axe to avoid an enemy’s shield and even trip your opponent. |
| Sling Flail | Combat | Weapon Focus (sling), base attack bonus +1. | You can use your loaded sling to effectively strike at nearby foes. |
| Snapping Turtle Clutch | Combat | Snapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base... | Your unarmed style allows you to turn your opponent’s attack into an opportunity. |
| Snapping Turtle Shell | Combat | Snapping Turtle Clutch, Snapping Turtle Style, Improved Grapple, Improved... | Your guarding hand is almost magical in its skill at deflecting incoming blows. |
| Snapping Turtle Style | Combat, Style | Improved Unarmed Strike, base attack bonus +1 or monk level 1st. | Your deft unarmed style allows you to shield your body from harm. |
| Snap Shot | Combat | Dex 13, Point-Blank Shot, Rapid Shot, Weapon Focus, base attack bonus +6. | With a ranged weapon, you can take advantage of any opening in your opponent’s defenses. |
| Sneaking Precision | Sneak attack class feature, Critical Focus, any critical feat, base attack bonus +9. | Your knowledge of your enemies’ vulnerable spots is especially punishing. | |
| Splintering Weapon | Base attack bonus +1, proficient with weapon, weapon made of primitive material. | Your fragile weapon works to your advantage, breaking off fragments in wounds you inflict. | |
| Spring Attack | Combat | Dex 13, Dodge, Mobility, base attack bonus +4. | You can deftly move up to a foe, strike, and withdraw before he can react. |
| Stage Combatant | Combat | Weapon Focus, base attack bonus +5 | You are a master of stage and nonlethal combats. |
| Staggering Critical | Combat, Critical | Critical Focus, base attack bonus +13. | Your critical hits cause opponents to slow down. |
| Staggering Fist | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +2. | You know just where to strike to stagger your foe. |
| Stalwart | Diehard, Endurance, base attack bonus +4. | You adopt a defensive stance that allows you to absorb and redirect hits. | |
| Stance of the Xorn | Combat | Wis 15, base attack bonus +3. | You have heightened awareness of enemies on all sides. |
| Step Up | Combat | Base attack bonus +1. | You can close the distance when a foe tries to move away. |
| Step Up and Strike | Combat | Dex 13, Following Step, Step Up, base attack bonus +6. | When a foe tries to move away, you can follow and make an attack. |
| Street Carnage | Combat | Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, Street... | For you, the urban environment becomes another brutal weapon you can use to shred flesh and break bones. |
| Street Style | Combat, Style | Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, base... | You use the urban environment to your advantage, thrashing and bashing your foe and driving it back. |
| Street Sweep | Combat | Str 15, Improved Bull Rush, Improved Unarmed Strike, Power Attack, Street... | After driving your foe back, you can quickly knock it to the ground and slow it down. |
| Strike Back | Combat | Base attack bonus +11. | You can strike at foes that attack you using their superior reach, by targeting their limbs or... |
| Studied Combatant | Int 13, Amateur Investigator†, base attack bonus +6, 1 rank in at least one... | Your inspiration guides your strikes when you take a moment to assess your foe. | |
| Stunning Assault | Combat | Str 13, Power Attack, base attack bonus +16. | You powerful but imprecise attacks can stun your enemies. |
| Stunning Critical | Combat, Critical | Critical Focus, Staggering Critical, base attack bonus +17. | Your critical hits cause opponents to become stunned. |
| Stunning Fist | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You know just where to strike to temporarily stun a foe. |
| Stunning Fist Adept | Combat | Stunning Fist, base attack bonus +3. | Your Stunning Fist strikes become even deadlier. |
| Sundering Strike | Combat | Str 13, Improved Sunder, Power Attack, base attack bonus +9. | Your critical hits can sunder your foes’ weapons. |
| Surprise Follow-Through | Combat | Str 13, Cleave, Power Attack, base attack bonus +1. | When striking one opponent, you catch its ally off guard. |
| Surprise Strike | Combat | Cautious Fighter, Desperate Swing, base attack bonus +6, halfling. | You actually seem to do more damage when frantically trying to avoid your enemies. |
| Swift Aid | Combat | Int 13, Combat Expertise, base attack bonus +6. | With a quick but harmless swipe, you can aid an ally’s assault. |
| Sword and Pistol | Combat | Dex 13, Point-Blank Shot, Rapid Shot, Snap Shot, Two-Weapon Fighting, base... | You effortlessly pair melee and ranged weaponry. |
| Tail Terror | Combat | Base attack bonus +1, kobold. | You have strengthened your tail enough to make slap attacks with it. |
| Taldan Knight | Base attack bonus +6, heavy armor proficiency, proficient in a martial weapon | A Taldan noble has knighted you, giving you the rights and privileges of a knight of the realm. | |
| Taldan Squire | Base attack bonus +1, proficient in a martial weapon | You spent time as a squire to a Taldan knight and understand how to fight alongside him. | |
| Target of Opportunity | Combat, Teamwork | Point-Blank Shot, base attack bonus +6. | You and your allies pelt your enemies with a deadly barrage of missiles. |
| Team Up | Combat | Int 13, Combat Expertise, Gang Up, base attack bonus +6. | When you are ganging up against an enemy, you can aid an ally with a quick feint. |
| Tiger Claws | Combat | Improved Unarmed Strike, Tiger Style, base attack bonus +6 or monk level 5th. | You can sacrifice multiple attacks to make a single devastating strike. |
| Tiger Pounce | Combat | Improved Unarmed Strike, Power Attack, Tiger Claws, Tiger Style, base attack... | Your unarmed strikes are as precise as they are powerful, but they leave you open and you can... |
| Tiger Style | Combat, Style | Improved Unarmed Strike, base attack bonus +3 or monk level 3rd. | Your unarmed fighting style emulates the strength and ferocity of a tiger. |
| Tiring Critical | Combat, Critical | Critical Focus, base attack bonus +13. | Your critical hits cause opponents to become fatigued. |
| Touch of Serenity | Combat | Wis 18, Improved Unarmed Strike, base attack bonus +8. | With a single touch you can reduce the threat of even the most savage of foes. |
| Tripping Staff | Combat | Int 13, Combat Expertise, Improved Trip, Weapon Focus (quarterstaff), base... | You can make a trip attack with your quarterstaff. |
| Tripping Strike | Combat | Int 13, Combat Expertise, Improved Trip, base attack bonus +9. | The force intrinsic to your critical hits can knock your foes down. |
| Tripping Twirl | Combat | Int 13, Combat Expertise, Improved Trip, Tripping Staff, Weapon Focus... | You can make a trip attack with a quarterstaff on all adjacent enemies. |
| Twin Thunders Flurry | Combat | Dwarf or gnome; defensive training racial trait; Improved Two-Weapon... | Your dual bludgeoning strikes are especially deadly when you are fighting giants. |
| Twin Thunders Master | Dwarf or gnome; defensive training racial trait; Improved Two-Weapon... | With thunderous simultaneous strikes, you can batter a mighty giant into submission. | |
| Two-Weapon Rend | Combat | Dex 17, Double Slice, Improved Two-Weapon Fighting, Two-Weapon Fighting,... | Striking with both of your weapons simultaneously, you can use them to deliver devastating wounds. |
| Unblinking Flame Feint | Combat | Int 13; Wis 13; Combat Expertise; Perfect Style; base attack bonus +9 or... | You move as swiftly and unpredictably as a flickering flame. |
| Unblinking Flame Fist | Combat | Int 13; Wis 13; Combat Expertise; Perfect Style; Stunning Fist; Unblinking... | You can exploit the weaknesses in your opponents’ defenses, like a flame seeking fuel to consume. |
| Uncanny Defense | Combat | Cautious Fighter, base attack bonus +3, halfling. | Your instinct for self-preservation gives you many advantages. |
| Unfair Grip | Combat | Str 13, Dex 13, Improved Grapple, Improved Unarmed Strike, Power Attack,... | You learned to fight in places that have no rules of engagement, such as the back alleys of... |
| Unfolding Wind Rush | Combat | Dex 13; Wis 13; Dodge; Mobility; Perfect Style; Quick Draw; Unfolding Wind... | Thrown weapons fly from your hands as if blown by a gale, and you leave behind a wake of wind as... |
| Unfolding Wind Strike | Combat | Dex 13; Wis 13; Perfect Style; Quick Draw; base attack bonus +9 or monk level 9th. | The wind through which your thrown weapons fly directs them to their targets or back to your hand. |
| Unseat | Combat | Str 13, Ride 1 rank, Mounted Combat, Power Attack, Improved Bull Rush, base... | You are skilled at unseating your mounted opponents. |
| Untwisting Iron Skin | Combat | Str 15; Wis 13; Perfect Style; Toughness; Untwisting Iron Strength; base... | Your training has tempered your flesh to resist blows as though it were forged iron. |
| Untwisting Iron Strength | Combat | Str 15; Wis 13; Perfect Style; base attack bonus +9 or monk level 9th. | You are a master at breaking even the toughest of objects. |
| Vital Strike | Combat | Base attack bonus +6. | You make a single attack that deals significantly more damage than normal. |
| Weapon Focus | Combat | Proficiency with selected weapon, base attack bonus +1. | Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a... |
| Whip Mastery | Combat | Weapon Focus (whip), base attack bonus +2. | Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies. |
| Whirlwind Attack | Combat | Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base... | You can strike out at every foe within reach. |
| Wily Warrior | Story | Bluff 1 rank, Sense Motive 1 rank, base attack bonus +1, or you must have... | Those who observe your imposing demeanor assume muscle is your sole advantage, but you prove... |
| Wind Stance | Combat | Dex 15, Dodge, base attack bonus +6. | Your erratic movements make it difficult for enemies to pinpoint your location. |
