166 feats

Name ▲ Types Prerequisites Description
Additional Traits You have more traits than normal.
Allied Spellcaster Teamwork Caster level 1st. With the aid of an ally, you are skilled at piercing the protections of other creatures with your spells.
Arcane Blast Arcane spellcaster, caster level 10th. You can convert any spell into an attack.
Arcane Shield Arcane spellcaster, caster level 10th. You can convert any spell into a defense.
Arcane Talent Cha 10; elf, half-elf, or gnome. Magic is in your blood, and at your fingertips.
Aspect of the Beast wild shape class feature, see Special. Whether by magic or a curse of your blood, some part of you is more beast than man.
Bashing Finish Combat Improved Shield Bash, Shield Master, Two-Weapon Fighting, base attack bonus +11. You follow a powerful blow from your weapon with an opportunistic bash from your shield.
Blood of Heroes Hero’s Fortune. You have a sense of destiny about you and always seem to succeed, even when the odds are against you.
Bloody Assault Combat Str 13, Power Attack, base attack bonus +6. Sacrificing accuracy, you can inflict bloody wounds that are slow to heal.
Bodyguard Combat Combat Reflexes. Your swift strikes ward off enemies attacking nearby allies.
Bouncing Spell Metamagic You can direct a failed spell against a different target.
Breadth of Experience Dwarf, elf, or gnome; 100+ years old. Although still young for your kind, you have a lifetime of knowledge and training.
Bull Rush Strike Combat Str 13, Improved Bull Rush, Power Attack, base attack bonus +9. Your critical hits can push back your foes.
Charge Through Combat Str 13, Improved Overrun, Power Attack, base attack bonus +1. You can overrun enemies when charging.
Childlike Cha 13, halfling. Your resemblance to a human child tends to make others trust you, perhaps more than they should.
Cloud Step Spider Step, monk level 12th. Your tread is of unearthly lightness.
Cockatrice Strike Combat Improved Unarmed Strike, Gorgon’s Fist, Medusa’s Wrath, base attack bonus +16. With a single strike, you transmute flesh to stone.
Combat Patrol Combat Combat Reflexes, Mobility, base attack bonus +5. You range across the battlefield, dealing with threats wherever they arise.
Cooperative Crafting 1 rank in any Craft skill, any item creation feat. Your assistance makes item crafting far more efficient.
Coordinated Defense Combat, Teamwork You are adept at working with allies to avoid being tripped, grappled, and subjected to other maneuvers.
Coordinated Maneuvers Combat, Teamwork You are skilled at working with your allies to perform dangerous combat maneuvers.
Cosmopolitan Living in large, exotic cities has put you in touch with many diverse civilizations, cultures, and races.
Covering Defense Combat Shield Focus, base attack bonus +6. You are skilled at protecting yourself and your allies with your shield.
Crippling Critical Combat Critical Focus, base attack bonus +13. You are able to maim a target and hinder its movement.
Crossbow Mastery Combat Dex 15, Point-Blank Shot, Rapid Reload, Rapid Shot. You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal.
Dastardly Finish Combat Sneak attack +5d6. You can take advantage of an enemy’s debilitated state to attempt a coup de grace.
Dazing Assault Combat Str 13, Power Attack, base attack bonus +11. You can daze foes with wild attacks.
Dazing Spell Metamagic You can daze creatures with the power of your spells.
Deep Drinker Con 13, monk level 11, drunken ki class feature. You draw greater amounts of ki from your libations.
Deepsight Darkvision 60 feet. Your senses are especially keen in the utter darkness.
Disarming Strike Combat Int 13, Combat Expertise, Improved Disarm, base attack bonus +9. Your critical hits can disarm your foes.
Disrupting Shot Combat Dex 13, Point-Blank Shot, fighter level 6th. With a well-placed shot, you make it harder for a nearby opponent to cast spells.
Disruptive Spell Metamagic Your magical energies cling to enemies, interfering with their spellcasting.
Diviner’s Delving Spell Focus (divination). Your keen magical intuition makes reading signs, portents, and mystical clues quick and easy.
Dreadful Carnage Combat Str 15, Power Attack, Furious Focus, base attack bonus +11. Slaying an enemy demoralizes your other nearby foes.
Duck and Cover Teamwork Your allies assist you in avoiding certain attacks.
Eagle Eyes Wis 13, keen senses racial trait. Your vision is especially keen.
Eclectic Human. You have a talent for picking up different vocations.
Ectoplasmic Spell Metamagic Your spells breach the gulf between dimensions, sending ghostly emanations into the ether.
Eldritch Claws Combat Str 15, natural weapons, base attack bonus +6. Who needs magic weapons? Eldritch tricks are no match for your bestial ferocity.
Elemental Fist Combat Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. You empower your strike with elemental energy
Elemental Focus Your spells of a certain element are more difficult to resist.
Elemental Spell Metamagic You can manipulate the elemental nature of your spells.
Elven Accuracy Combat Elf. Your sharp eyesight makes difficult shots easier.
Enforcer Combat Intimidate 1 rank. You are skilled at causing fear in those you brutalize.
Expanded Arcana Caster level 1st, see Special. Your research has revealed new spells.
Extra Bombs Bomb class feature. You can throw more bombs per day.
Extra Discovery Discovery class feature. You have made a new alchemical discovery.
Extra Hex Hex class feature. You have learned the secrets of a new hex.
Extra Rage Power Rage power class feature. You have unlocked a new ability to use while raging.
Extra Revelation Revelation class feature. You have discovered a new aspect of your mystery.
Extra Rogue Talent Rogue talent class feature. Through constant practice, you have learned how to perform a special trick.
Fast Drinker Con 18, drunken ki class feature. You swiftly guzzle spirits to draw forth ki.
Fast Healer Con 13, Diehard, Endurance. You benefit greatly from your healing, be it from spells or natural healing.
Favored Defense Favored enemy class feature. Your cunning is your shield against your quarry’s attacks.
Fight On Con 13; dwarf, half-orc, or orc. You can keep fighting even after you should be dead.
Focused Shot Combat Int 13, Point Blank Shot, Precise Shot. Your anatomical insight adds deadliness to your shots.
Focused Spell Metamagic When you cast a spell that affects more than one creature, one opponent finds it more difficult...
Following Step Combat Dex 13, Step Up. You can repeatedly close the distance when foes try to move away, without impeding your normal movement.
Furious Focus Combat Str 13, Power Attack, base attack bonus +1. Even in the midst of fierce and furious blows, you can find focus in the carnage and your...
Gang Up Combat Int 13, Combat Expertise. You are adept at using greater numbers against foes.
Gnome Trickster Cha 13, gnome, gnome magic racial trait. Your arcane talents go beyond the illusory.
Go Unnoticed Dex 13, Small size or smaller. Your small size lets you quickly duck out of sight.
Greater Blind-Fight Combat Perception 15 ranks, Improved Blind- Fight. Your enemies cannot hide from you.
Greater Dirty Trick Combat Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6. When you pull a dirty trick, your foe is truly hindered.
Greater Drag Combat Str 13, Improved Drag, Power Attack, base attack bonus +6. Foes that you drag are thrown out of balance.
Greater Elemental Focus Elemental Focus. Choose an energy type to which you have already applied the Elemental Focus feat. Any spells you...
Greater Reposition Combat Int 13, Combat Expertise, Improved Reposition, base attack bonus +6. When you reposition foes, they are left vulnerable to the attacks of your allies.
Greater Shield Specialization Combat Proficiency with selected shield, Greater Shield Focus, Shield Focus, Shield... Your masterful shieldwork provides even greater protection to your vital areas.
Greater Steal Combat Int 13, Combat Expertise, Improved Steal, base attack bonus +6. You have a knack for snatching items from your opponents in combat.
Groundling Cha 13, gnome, gnome magic racial trait. You can speak with burrowing animals.
Heroic Defiance Diehard, Endurance, base Fortitude save +8. You struggle on when others would fall.
Heroic Recovery Diehard, Endurance, base Fortitude save +4. You can throw off the effects of crippling conditions.
Hero’s Fortune Even at the start of your career, it was clear that you had a chance at greatness, and your...
Improved Blind-Fight Combat Perception 10 ranks, Blind-Fight. Your keen senses guide your hand against hidden foes.
Improved Dirty Trick Combat Int 13, Combat Expertise. You are skilled at pulling dirty tricks on your foes.
Improved Drag Combat Str 13, Power Attack, base attack bonus +1. You are skilled at dragging foes around the battlefield.
Improved Ki Throw Combat Improved Bull Rush, Ki Throw. Your enemies are living weapons in your hands.
Improved Reposition Combat Int 13, Combat Expertise. You have learned how to force your enemies to move around the battlefield.
Improved Second Chance Combat Int 13, Combat Expertise, Second Chance, base attack bonus +11. You can turn a missed strike into a second chance without sacrificing later attacks.
Improved Share Spells Spellcraft 10 ranks, ability to acquire an animal companion, eidolon,... You can share spells with those you have a magical connection with.
Improved Sidestep Combat Dex 15, Dodge, Mobility, Sidestep. You are adept at sidestepping your opponent’s melee attacks without compromising your mobility.
Improved Steal Combat Int 13, Combat Expertise. You have a knack for snatching items from your opponents.
Improved Stonecunning Wis 13, dwarf, stonecunning racial trait. Your sense for stonework is uncanny.
In Harm’s Way Combat Bodyguard. You put yourself in danger’s path to save your allies.
Intensified Spell Metamagic Your spells can go beyond several normal limitations.
Ironguts Con 13; dwarf, half-orc, or orc. You have an especially strong stomach.
Ironhide Con 13; dwarf, half-orc, or orc. Your skin is thicker and more resilient than that of most of your people.
Keen Scent Wis 13, half-orc or orc. Your nose is as sensitive as that of a wild predator.
Ki Throw Combat Improved Trip, Improved Unarmed Strike. Your physical control and mastery of momentum allows you to throw enemies.
Leaf Singer Cha 13, bardic performance class feature, elf or half-elf. Your songs recount the ways and mysteries of your people.
Light Step Acrobatic Steps, Nimble Moves, elf. You pick your way nimbly through even the most dangerous and uneven terrain.
Lingering Performance Bardic performance class feature. The effects of your bardic performance carry on, even after you have stopped performing.
Lingering Spell Metamagic You spell clings to existence, slowly fading from the world.
Lookout Combat, Teamwork Your allies help you avoid being surprised.
Low Profile Combat Dex 13, Small size or smaller. Yours small stature helps you avoid ranged attacks.
Luck of Heroes Hero’s Fortune. To others, it seems that you always have a bit of luck around you.
Lucky Halfling Halfling. You bring luck to those with whom you travel.
Major Spell Expertise Minor Spell Expertise, ability to cast 9th-level spells. You can cast a single low-level spell as a spell-like ability.
Master Alchemist Craft (alchemy) 5 ranks. Your mastery of alchemy is nearly supernatural.
Merciful Spell Metamagic Your damaging spells subdue rather than kill.
Minor Spell Expertise Ability to cast 4th-level spells. You are able to cast a 1st-level spell as a spell-like ability.
Missile Shield Combat Dex 13, Shield Focus. You are skilled at deflecting ranged attacks with your shield.
Mounted Shield Combat Mounted Combat, Shield Focus. Your defensive tactics defend both you and your mount.
Mounted Skirmisher Combat Ride rank 14, Mounted Combat, Trick Riding. You are adept at attacking from upon a swift moving steed.
Outflank Combat, Teamwork Base attack bonus +4. You look for every edge when flanking an enemy.
Paired Opportunists Combat, Teamwork You know how to make an enemy pay for lax defenses.
Parry Spell Spellcraft 15 ranks, Improved Counterspell . You can throw an enemy spell back at its caster.
Parting Shot Combat Dex 13, Dodge, Mobility, Point Blank Shot, Shot on the Run, base attack bonus +6. You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating.
Pass For Human Half-elf, half-orc, or halfling (see Special). You’re easily mistaken for a human rather than a member of your own race.
Perfect Strike Combat Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. When wielding a monk weapon, your attacks can be extremely precise.
Persistent Spell Metamagic You can modify a spell to become more tenacious when its targets resist its effect.
Point Blank Master Combat Weapon Specialization with selected ranged weapon. You are adept at firing ranged weapons in close quarters.
Practiced Tactician Tactician class feature. With only a few quick gestures and commands, you can direct others in combat.
Precise Strike Combat, Teamwork Dex 13, base attack bonus +1. You are skilled at striking where it counts, as long as an ally distracts your foe.
Preferred Spell Spellcraft 5 ranks, Heighten Spell. You find it very easy to cast one particular spell.
Punishing Kick Combat Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. Your kicks are so powerful you use them to push or knock back your foes.
Pushing Assault Combat Str 15, Power Attack, base attack bonus +1. A strike made with a two-handed weapon can push a similar sized opponent backward.
Racial Heritage Human. The blood of a non-human ancestor flows in your veins.
Raging Vitality Con 15, rage class feature. While raging, you are full of vigor and health.
Ray Shield Combat Dex 15, Missile Shield, Spellbreaker. You can even deflect rays with your shield.
Razortusk Half-orc. Your powerful jaws and steely teeth are deadly enough to give you a bite attack.
Reach Spell Metamagic Your spells go farther than normal.
Rending Claws Combat Str 13, two claw natural weapon attacks, base attack bonus +6. Your claw attacks do greater harm to your enemy.
Repositioning Strike Combat Int 13, Combat Expertise, Improved Trip, base attack bonus +9. Your critical hits can move your foes where you wish.
Saving Shield Combat Shield Proficiency. You deflect attacks that could mean your ally’s death.
Second Chance Combat Int 13, Combat Expertise, base attack bonus +6. Quick reflexes turn missed strikes into second chances.
Selective Spell Metamagic Spellcraft 10 ranks. Your allies need not fear friendly fire.
Shadow Strike Combat Base attack bonus +1. You accurately strike even those you cannot clearly see.
Shared Insight Wis 13, half-elf. You deftly direct others’ attentions where you wish.
Sharp Senses Keen senses racial trait. Your senses are especially sharp, even for your kind.
Shielded Caster Teamwork Your allies cover you while you cast complicated spells.
Shield of Swings Combat Str 13, Power Attack, base attack bonus +1. A wild frenzy of attacks serves to bolster your defenses.
Shield Specialization Combat Proficiency with selected shield, Shield Focus, fighter level 4th. You have mastered the use of one type of shield.
Shield Wall Combat, Teamwork Shield Proficiency. You form a unified defense with those around you.
Sickening Spell Metamagic You can sicken creatures with your spells.
Sidestep Combat Dex 13, Dodge, Mobility. You can reposition yourself after a foe’s missed swing.
Smash Combat Power Attack, half-orc. You overcome obstacles by breaking them.
Smell Fear Keen Scent, half-orc or orc. You can catch the sour scent of fear on the wind.
Sociable Cha 13, half-elf. You have a way of helping others to get along.
Spell Perfection Spellcraft 15 ranks, at least three metamagic feats. You are unequaled at the casting of one particular spell.
Spider Step Acrobatics 6 ranks, Climb 6 ranks, monk level 6th. Your physical mastery grants you an impossible stride.
Stabbing Shot Combat Rapid Shot, elf. You can clear the way to continue using your bow.
Steel Soul Dwarf, hardy racial trait. You are especially resistant to magic.
Step Up and Strike Combat Dex 13, Following Step, Step Up, base attack bonus +6. When a foe tries to move away, you can follow and make an attack.
Stone-Faced Dwarf. Rocks show more expression than you.
Stone Sense Improved Stonecunning, Perception 10 ranks. You can feel movement in the very earth and stones around you.
Stone Singer Cha 13, bardic performance class feature, dwarf. Your songs are in accordance with the ways and lands of your people.
Stunning Assault Combat Str 13, Power Attack, base attack bonus +16. You powerful but imprecise attacks can stun your enemies.
Summoner’s Call Eidolon class feature. You have the power to call your eidolon one additional time per day.
Sundering Strike Combat Str 13, Improved Sunder, Power Attack, base attack bonus +9. Your critical hits can sunder your foes’ weapons.
Swap Places Combat, Teamwork You are skilled at changing places with your ally during a chaotic melee.
Swift Aid Combat Int 13, Combat Expertise, base attack bonus +6. With a quick but harmless swipe, you can aid an ally’s assault.
Taunt Cha 13, Small size or smaller. You may be small, but your remarks cut others down to size.
Team Up Combat Int 13, Combat Expertise, Gang Up, base attack bonus +6. When you are ganging up against an enemy, you can aid an ally with a quick feint.
Teleport Tactician Combat Combat Reflexes, Disruptive, Spellbreaker. You are highly alert for enemies using teleportation to approach you or flee from you.
Tenacious Transmutation Spell Focus (transmutation). Your mastery of the magic of changing makes your transmutations more durable.
Thundering Spell Metamagic You can conjure your spells into existence with blaring thunder or fearful shrieks, deafening...
Touch of Serenity Combat Wis 18, Improved Unarmed Strike, base attack bonus +8. With a single touch you can reduce the threat of even the most savage of foes.
Trick Riding Combat Ride 9 ranks, Mounted Combat. You are not only skilled at controlling a horse in combat; you can make it look like art.
Tripping Strike Combat Int 13, Combat Expertise, Improved Trip, base attack bonus +9. The force intrinsic to your critical hits can knock your foes down.
Under and Over Combat Agile Maneuvers, Small size or smaller. You can slip under a foe trying to grab you, knocking him off balance.
Underfoot Combat Dodge, Mobility, Small size or smaller. You slip under and around your larger foes.
Vermin Heart Wild empathy class feature. You have a special bond with things that creep, crawl, skitter, and sting.
War Singer Cha 13, bardic performance class feature, half-orc or orc. Your songs draw upon the savage chants and brutal ways of your people, inspiring those around...
Well-Prepared Half ling. Somehow, you always seem to have the right tools or supplies close at hand.