11 weapons

Name ▲ Proficiency Type Damage (S / M) Damage Type Critical Special Source
Axe, orc double Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Slashing ×3 double Axes; Double Pathfinder Core Rulebook
Dire flail Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Bludgeoning ×2 Disarm, double, trip Double; Flails Ultimate Equipment
Dwarven urgrosh Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Piercing or Slashing ×3 Brace, double Double Ultimate Equipment
Flail, dire Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Bludgeoning ×2 disarm, double, trip Double; Flails Pathfinder Core Rulebook
Gnome hooked hammer Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Bludgeoning or Piercing ×3/×4 Double, trip Double Ultimate Equipment
Hammer, gnome hooked Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Bludgeoning or Piercing ×3/×4 double, trip Double Pathfinder Core Rulebook
Orc double axe Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Slashing ×3 Double Axes; Double Ultimate Equipment
Quarterstaff Simple Two-Handed Melee 1d4/1d4 / 1d6/1d6 Bludgeoning ×2 double, monk Double; Monk Pathfinder Core Rulebook
Sword, two-bladed Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Slashing 19–20/×2 double Blades, Heavy; Double Pathfinder Core Rulebook
Two-bladed sword Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Slashing 19–20/×2 Double Blades, Heavy; Double Ultimate Equipment
Urgrosh, dwarven Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Piercing or Slashing ×3 brace, double Double Pathfinder Core Rulebook