128 feats

Name ▲ Types Source Description
Acrobatic Pathfinder Core Rulebook You are skilled at leaping, jumping, and flying.
Additional Traits Advanced Player's Guide You have more traits than normal.
Agile Maneuvers Combat Pathfinder Core Rulebook You’ve learned to use your quickness in place of brute force when performing combat maneuvers.
Alertness Pathfinder Core Rulebook You often notice things that others might miss.
Animal Affinity Pathfinder Core Rulebook You are skilled at working with animals and mounts.
Antagonize Ultimate Magic Whether with biting remarks or hurtful words, you are adept at making creatures angry with you.
Armor Proficiency, Light Combat Pathfinder Core Rulebook You are skilled at wearing light armor.
Aspis Partner Adventurer's Guide You have earned the attention of the Aspis Consortium and can call in favors when necessary.
Athletic Pathfinder Core Rulebook You possess inherent physical prowess.
Blind-Fight Combat Pathfinder Core Rulebook You are skilled at attacking opponents that you cannot clearly perceive.
Bludgeoner Combat Ultimate Combat You can knock foes out cold with just about any blunt instrument.
Bouncing Spell Metamagic Advanced Player's Guide You can direct a failed spell against a different target.
Burning Spell Metamagic Ultimate Magic You cause creatures to take extra damage when you affect them with a spell that has the acid or...
Catch Off-Guard Combat Pathfinder Core Rulebook Foes are surprised by your skilled use of unorthodox and improvised weapons.
Combat Casting Pathfinder Core Rulebook You are adept at spellcasting when threatened or distracted.
Combat Reflexes Combat Pathfinder Core Rulebook You can make additional attacks of opportunity.
Concussive Spell Metamagic Ultimate Magic You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.
Coordinated Defense Combat, Teamwork Advanced Player's Guide You are adept at working with allies to avoid being tripped, grappled, and subjected to other maneuvers.
Coordinated Maneuvers Combat, Teamwork Advanced Player's Guide You are skilled at working with your allies to perform dangerous combat maneuvers.
Cosmopolitan Advanced Player's Guide Living in large, exotic cities has put you in touch with many diverse civilizations, cultures, and races.
Critical Cure Pathfinder Unchained Your healing is more effective if your patient is badly injured.
Dazing Spell Metamagic Advanced Player's Guide You can daze creatures with the power of your spells.
Death from Above Combat Ultimate Combat You allow gravity to add extra force to your charges.
Deceitful Pathfinder Core Rulebook You are skilled at deceiving others, both with the spoken word and with physical disguises.
Defensive Combat Training Combat Pathfinder Core Rulebook You excel at defending yourself from all manner of combat maneuvers.
Deft Hands Pathfinder Core Rulebook You have exceptional manual dexterity.
Disruptive Spell Metamagic Advanced Player's Guide Your magical energies cling to enemies, interfering with their spellcasting.
Distracting Charge Combat, Teamwork Advanced Class Guide Your ally’s charge exposes an opening you can exploit.
Divine Defiance Faiths & Philosophies You distrust, disrespect, or doubt the gods, which helps you fight off their power.
Duck and Cover Teamwork Advanced Player's Guide Your allies assist you in avoiding certain attacks.
Echoing Spell Metamagic Ultimate Magic You have learned how to release most, but not all, of a spell’s potential when you cast it.
Ectoplasmic Spell Metamagic Advanced Player's Guide Your spells breach the gulf between dimensions, sending ghostly emanations into the ether.
Elemental Focus Advanced Player's Guide Your spells of a certain element are more difficult to resist.
Elemental Spell Metamagic Advanced Player's Guide You can manipulate the elemental nature of your spells.
Empower Spell Metamagic Pathfinder Core Rulebook You can increase the power of your spells, causing them to deal more damage.
Endurance Pathfinder Core Rulebook Harsh conditions or long exertions do not easily tire you.
Enlarge Spell Metamagic Pathfinder Core Rulebook You can increase the range of your spells.
Escape Route Teamwork Ultimate Combat You have trained to watch your allies’ backs, covering them as they make tactical withdraws.
Eschew Materials Pathfinder Core Rulebook You can cast many spells without needing to utilize minor material components.
Esoteric Abjuration Esoteric Pathfinder Unchained A carefully selected set of geodes causes the defenses you create with your spells to offer even...
Esoteric Conjuration Esoteric Pathfinder Unchained Prismatic sand refracts the spatial energies of your conjuration magic, creating a magical distortion.
Esoteric Divination Esoteric Pathfinder Unchained Scrying and other difficult divinations become more likely to get to the truth when you use...
Esoteric Enchantment Esoteric Pathfinder Unchained Verdant salts addle your target’s mind when properly combined with an enchantment spell.
Esoteric Evocation Esoteric Pathfinder Unchained Entropic resin flares from your hand when you use it for an evocation spell, striking a nearby foe.
Esoteric Illusion Esoteric Pathfinder Unchained Prismatic sand perfects and stabilizes the forms of your illusions.
Esoteric Necromancy Esoteric Pathfinder Unchained Your expertise with entropic resin causes your necromancy spells to strike fear in those they affect.
Esoteric Transmutation Esoteric Pathfinder Unchained Geodes strengthen your physical prowess when you use them to cast transmutation spells.
Extend Spell Metamagic Pathfinder Core Rulebook You can make your spells last twice as long.
Flanking Foil Combat Ultimate Combat Fighting multiple foes is easy for you.
Flaring Spell Metamagic Ultimate Magic You dazzle creatures when you affect them with a spell that has the fire, light, or electricity...
Fleet Pathfinder Core Rulebook You are faster than most.
Fleeting Spell Metamagic Ultimate Intrigue Your spells vanish with unusual speed.
Focused Spell Metamagic Advanced Player's Guide When you cast a spell that affects more than one creature, one opponent finds it more difficult...
Great Fortitude Pathfinder Core Rulebook You are resistant to poisons, diseases, and other maladies.
Gunsmithing Ultimate Combat You know the secrets of repairing and restoring firearms.
Heighten Spell Metamagic Pathfinder Core Rulebook You can cast spells as if they were a higher level.
Hero’s Fortune Advanced Player's Guide Even at the start of your career, it was clear that you had a chance at greatness, and your...
Horse Whisperer Adventurer's Guide Your skill at handling horses allows you to influence all the horses in the area.
Improved Counterspell Pathfinder Core Rulebook You are skilled at countering the spells of others using similar spells.
Improved Initiative Combat Pathfinder Core Rulebook Your quick reflexes allow you to react rapidly to danger.
Improved Unarmed Strike Combat Pathfinder Core Rulebook You are skilled at fighting while unarmed.
Intensified Spell Metamagic Advanced Player's Guide Your spells can go beyond several normal limitations.
Intercept Charge Combat, Teamwork Advanced Class Guide You can get in the way of an opponent charging your ally.
Intimidating Prowess Combat Pathfinder Core Rulebook Your physical might is intimidating to others.
Iron Will Pathfinder Core Rulebook You are more resistant to mental effects.
Lightning Reflexes Pathfinder Core Rulebook You have faster reflexes than normal.
Lingering Spell Metamagic Advanced Player's Guide You spell clings to existence, slowly fading from the world.
Lookout Combat, Teamwork Advanced Player's Guide Your allies help you avoid being surprised.
Lost in the Crowd Osirion, Legacy of Pharaohs You are used to dealing with the teeming masses in the markets, and are capable of disappearing...
Magical Aptitude Pathfinder Core Rulebook You are skilled at spellcasting and using magic items.
Martial Weapon Proficiency Combat Pathfinder Core Rulebook Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.
Maximize Spell Metamagic Pathfinder Core Rulebook Your spells have the maximum possible effect.
Meditation Master Faiths & Philosophies When fully focused on your inner self, you can enter a deep meditative state that allows you a...
Merciful Spell Metamagic Advanced Player's Guide Your damaging spells subdue rather than kill.
Nameless One Adventurer's Guide You completely eschew your former identity, making you impossible to locate or even name.
Opening Volley Combat Ultimate Combat Your ranged assault leaves your foe disoriented and vulnerable to your melee attack.
Ostentatious Display Dungeoneer's Handbook Your extravagant jewelry and accessories give you an air of importance you can use to your...
Paired Opportunists Combat, Teamwork Advanced Player's Guide You know how to make an enemy pay for lax defenses.
Performance Weapon Mastery Combat Ultimate Combat You wield all your weapons with the flair of a performer.
Persistent Spell Metamagic Advanced Player's Guide You can modify a spell to become more tenacious when its targets resist its effect.
Persuasive Pathfinder Core Rulebook You are skilled at swaying attitudes and intimidating others into your way of thinking.
Piercing Spell Metamagic Ultimate Magic Your studies have helped you develop methods to overcome spell resistance.
Point-Blank Shot Combat Pathfinder Core Rulebook You are especially accurate when making ranged attacks against close targets.
Prodigy Ultimate Magic You are naturally skilled at arts, professions, and the acquisition of knowledge.
Prone Slinger Combat Ultimate Combat Your sideways sling release allows you to launch bullets and stones even while prone.
Quicken Spell Metamagic Pathfinder Core Rulebook You can cast spells in a fraction of the normal time.
Reach Spell Metamagic Advanced Player's Guide Your spells go farther than normal.
Read Spell Traces Ultimate Intrigue You can identify spells by the lingering traces they leave.
Rime Spell Metamagic Ultimate Magic Creatures damaged by your spells with the cold descriptor become entangled.
Run Pathfinder Core Rulebook You are swift of foot.
Scholar Adventurer's Guide You have graduated from one of the many colleges, universities, and specialized schools of...
Scuttle Giant Hunter's Handbook You know how to keep your head down and crawl away undetected by larger foes.
Self-Sufficient Pathfinder Core Rulebook You know how to get along in the wild and how to effectively treat wounds.
Shake It Off Teamwork Ultimate Combat You support your allies and help them recover from crippling effects.
Shielded Caster Teamwork Advanced Player's Guide Your allies cover you while you cast complicated spells.
Shield Proficiency Combat Pathfinder Core Rulebook You are trained in how to properly use a shield.
Sickening Spell Metamagic Advanced Player's Guide You can sicken creatures with your spells.
Silent Spell Metamagic Pathfinder Core Rulebook You can cast your spells without making any sound.
Simple Weapon Proficiency Combat Pathfinder Core Rulebook You are trained in the use of basic weapons.
Skilled Driver Ultimate Combat Choose a type a type of vehicle (either air, land, or water). You are more skilled when driving...
Skill Focus Pathfinder Core Rulebook Choose a skill. You are particularly adept at that skill.
Sneaky Vagabond Taldor, Echoes of Glory You have a well-practiced ability at going unnoticed.
Spell Focus Pathfinder Core Rulebook Choose a school of magic. Any spells you cast of that school are more difficult to resist.
Spell Penetration Pathfinder Core Rulebook Your spells break through spell resistance more easily than most.
Splash Weapon Mastery Adventurer's Armory You are adept at increasing the range, area, and accuracy of splash weapons.
Steadfast Personality Advanced Class Guide You rely on your sense of self to keep your mind clear.
Stealth Synergy Teamwork Ultimate Combat Working closely with an ally, you are able to move like twin shadows.
Stealthy Pathfinder Core Rulebook You are good at avoiding unwanted attention and slipping out of bonds.
Still Spell Metamagic Pathfinder Core Rulebook You can cast spells without moving.
Stone Dodger Teamwork Giant Hunter's Handbook By working with an ally to gauge the trajectory ofincoming attacks, you can more easily avoid...
Storm-Lashed Adventurer's Guide A life spent enduring gales and storms has hardened your body to the elements.
Street Smarts Ultimate Intrigue You are able to navigate the streets and personalities of whatever locale you run across.
Strong Comeback Ultimate Combat You learn quickly from past mistakes.
Studied Spell Metamagic Ultimate Intrigue You use your knowledge about the target to bypass its resistances and damage reduction.
Suppress Regeneration Combat, Teamwork Giant Hunter's Handbook You and your allies can exacerbate a regenerating creature's weaknesses. By making a precisely...
Swap Places Combat, Teamwork Advanced Player's Guide You are skilled at changing places with your ally during a chaotic melee.
Tandem Trip Combat, Teamwork Ultimate Combat You know how to work together to trip your foes.
Tenacious Spell Metamagic Ultimate Intrigue Your magic is difficult to unravel.
Throw Anything Combat Pathfinder Core Rulebook You are used to throwing things you have on hand.
Thundering Spell Metamagic Advanced Player's Guide You can conjure your spells into existence with blaring thunder or fearful shrieks, deafening...
Timely Coordination Teamwork Ultimate Intrigue You can precisely time your teamwork.
Toppling Spell Metamagic Ultimate Magic Your spells with the force descriptor knock the affected creatures prone.
Toughness Pathfinder Core Rulebook You have enhanced physical stamina.
Tribal Scars Adventurer's Guide You endured the grueling coming-of-age rituals of your tribe or following, and proudly bear the...
Twist the Knife Combat Pathfinder Unchained You’re especially dangerous against enemies who are suffering from injuries.
Unstoppable Esotery Esoteric Pathfinder Unchained When you cast a spell using esoteric materials, you reinforce your spell’s magical structure,...
Weapon Finesse Combat Pathfinder Core Rulebook You are trained in using your agility in melee combat, as opposed to brute strength.
Widen Spell Metamagic Pathfinder Core Rulebook You can cast your spells so that they occupy a larger space.