14 weapons

Name ▲ Type Damage (S / M) Critical Special
Battle aspergillum Light Melee 1d4 / 1d6 ×2 see text
Brass knuckles Unarmed 1d2 / 1d3 ×2 monk, see text
Cestus Light Melee 1d3 / 1d4 19–20/×2 monk, see text
Club One-Handed Melee 1d4 / 1d6 ×2
Gauntlet 1d2 / 1d3 ×2
Heavy mace One-Handed Melee 1d6 / 1d8 ×2
Light mace Light Melee 1d4 / 1d6 ×2
Mace, heavy One-Handed Melee 1d6 / 1d8 ×2
Mace, light Light Melee 1d4 / 1d6 ×2
Mere club One-Handed Melee 1d3 / 1d4 ×2 Fragile
Morningstar One-Handed Melee 1d6 / 1d8 ×2
Quarterstaff Two-Handed Melee 1d4/1d4 / 1d6/1d6 ×2 double, monk
Sling Ranged 1d3 / 1d4 ×2
Unarmed strike 1d2 / 1d3 ×2 nonlethal