23 weapons

Name ▲ Type Damage (S / M) Critical Special
Bayonet Two-Handed Melee 1d4 / 1d6 ×2
Blowgun Ranged 1 / 1d2 ×2
Boar spear Two-Handed Melee 1d6 / 1d8 ×2 brace, see text
Cestus Light Melee 1d3 / 1d4 19–20/×2 monk, see text
Crossbow, heavy Ranged 1d8 / 1d10 19–20/×2
Crossbow, light Ranged 1d6 / 1d8 19–20/×2
Dagger Light Melee 1d3 / 1d4 19-20/x2 —
Dagger, punching Light Melee 1d3 / 1d4 ×3
Dart Ranged 1d3 / 1d4 ×2
Gauntlet, spiked Light Melee 1d3 / 1d4 ×2
Heavy crossbow Ranged 1d8 / 1d10 19–20/×2
Javelin Ranged 1d4 / 1d6 ×2
Light crossbow Ranged 1d6 / 1d8 19–20/×2
Longspear Two-Handed Melee 1d6 / 1d8 ×3 brace, reach
Mere club One-Handed Melee 1d3 / 1d4 ×2 Fragile
Morningstar One-Handed Melee 1d6 / 1d8 ×2
Punching dagger Light Melee 1d3 / 1d4 ×3
Shortspear One-Handed Melee 1d4 / 1d6 ×2
Spear Two-Handed Melee 1d6 / 1d8 ×3 brace
Spiked gauntlet Light Melee 1d3 / 1d4 ×2
Underwater heavy crossbow Ranged 1d8 / 1d10 19–20/×2
Underwater light crossbow Ranged 1d6 / 1d8 19–20/×2
Wooden stake Light Melee 1d3 / 1d4 ×2