Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Subschool
Class
Descriptors: Cold
- Add column
- Clear all ×
- Acid [6]
- Air [15]
- Chaotic [5]
- Cold ×
- Curse [67]
- Darkness [11]
- Death [20]
- Disease [9]
- Draconic [1]
- Earth [8]
- Electricity [4]
- Emotion [68]
- Evil [58]
- Fear [21]
- Fire [15]
- Force [15]
- Good [16]
- Language-Dependent [41]
- Lawful [7]
- Light [9]
- Mind-Affecting [299]
- Pain [17]
- Poison [15]
- Ruse [6]
- Shadow [11]
- Sonic [18]
- Water [12]
Duration
Target: Creature
Verbal
Somatic
Material
Focus
Divine Focus
8 spells
| Name ▲ | School | Subschool | Description |
|---|---|---|---|
| Draconic Reservoir | evocation | Draconic reservoir functions as protection from energy, absorbing 6 points of one type of energy... | |
| Frigid Touch | evocation | This spell causes your hand to glow with a pale blue radiance. Your melee touch attack deals 4d6... | |
| Frostbite | transmutation | Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point/level, and the... | |
| Frosthammer | evocation | You create a warhammer of magically hardened ice and send it hurling toward the target. You must... | |
| Ice Crystal Teleport | conjuration | teleportation | This spell functions as teleport, except you use it to teleport yourself or one other creature... |
| Icy Prison | evocation | You trap the target in solid ice 1 inch thick/caster level. If the creature fails its save, it... | |
| Icy Prison, Mass | evocation | This spell functions as icy prison, except as noted above. | |
| Unshakable Chill | necromancy | The target is filled with an unshakable chill for the duration of the spell, and suffers from... |
