45 feats

Name ▼ Prerequisites Description
Wily Warrior Bluff 1 rank, Sense Motive 1 rank, base attack bonus +1, or you must have... Those who observe your imposing demeanor assume muscle is your sole advantage, but you prove...
Vengeance You must have a close family member or other loved one slain by a specific... The need to avenge those you loved drives you to great deeds.
Unforgotten You must have a close relative, spouse, or other person dear to your heart... You search for a person dear to you—lost, but you pray not dead.
Truth-Seeker You must have visited a ruin or forgotten place that has been abandoned for... A tantalizing secret from the past calls to you, and you intend to discover it.
True Love You must have found love with a person you can’t be with, have a current... You found love, only to have it denied by the cruelty of fate.
Town Tamer You must have 5 ranks in Intimidate and a personal motivation to clean up a... This town needs cleaning up, and you’re just the one to do it.
Thief of Legend You must have stolen at least 1,000 gp worth of treasure without being... More than just a burglar, you aspire to commit crimes of legendary stature.
Supernatural Spy Alchemist discovery, arcane discovery, arcanist exploit, or magus arcana... Your familiarity with magic drives you to discover a great supernatural secret. You might work...
Stronghold You must have the Leadership feat and must lead at least 10 combat-capable... You seek to build a bastion against which your enemies shall break like water against the rocks.
Shamed You must have been publicly embarrassed, or must have the Bastard Born... A past humiliation haunts you to this day.
Rival You must have at least one enemy who wishes to outdo you. If you have... You have a rival, and the two of you try to sabotage, humiliate, or otherwise defeat each other...
Redemption You must have lost class features by violating the code of conduct of a... Your past failure haunts you and drives you on.
Puppet Master You must have survived an encounter with a challenging foe without suffering... You crave power you can wield without drawing attention to yourself.
Prophet Ability to cast divine spells, and you must either have received a vision... The truth has been revealed, and you have been chosen to deliver it.
Planar Traveler You must be related to an outsider or have been born on a plane other than... The confines of the Material Plane cannot sate your wanderlust, and you walk between alternate...
Object of Legend You must have some highly personal stake in attaining the object of your... The object of your quest drives you ever forward.
Nemesis You must have at least one enemy who wishes to cause you great harm. If you... A past enemy seeks your ruin.
Nation Builder You must have explored and claimed an area of at least 100 square miles. The land calls to you to conquer it and forge a realm all your own.
Monument Builder Knowledge (engineering) 1 rank, and you must have built a structure worth at... Your inspired architecture shall make your name immortal.
Magnum Opus You must either have sold five or more self-created works of art worth a... You seek to create a true masterpiece.
Magical Enigma Bloodline, eidolon, mystery, phantom, spirit animal, or witch’s familiar... A troubling mystery lurks around you, tied to the origin of your magic or your family’s legacy,...
Lost Legacy Your family must have claim to an inherited title or position that no longer... What once belonged to your family shall be yours again.
Liberator You must have been enslaved for at least 6 months, or have the Imprisoned or... Your time in shackles has forever marked your soul.
Innocent Blood You must slay at least 50 intelligent noncombatants for either your own... With their deaths, the pitiful wretches that inhabit this world open your path to greatness.
Infiltrator Must have adopted an assumed or secret identity associated with an enemy... You have sacrificed your true identity in order to achieve your goal.
Inerrant Justice Must have witnessed or suffered a grave injustice that went unpunished, or... You will punish the guilty without letting any innocents be harmed as a result.
Glimpse Beyond You must have faced an undead, evil outsider, or aberration with a CR... You have glimpsed the madness at the edges of reality.
Forgotten Past You must have suffered permanent memory loss or have the Reincarnated background. A pivotal event from your past eludes your memory.
Foeslayer You must have been defeated and robbed of at least half your possessions by... Your bitter feud with your enemies can be quenched only with blood.
Feral Heart You must have reverted to savage behavior through a traumatic event or... In your chest beasts the heart of a wild beast.
Fearless Zeal You must be ordained as a sacred (or profane) champion of your faith by a... You’re willing to lay down your life for your faith.
Explorer You must have crossed at least 30 miles of wilderness without map or guide. You dream of discovering new vistas.
Eldritch Researcher You must have created a new spell, or have The Way Things Work background. You seek new applications for magical energy.
Dynasty Founder You must have lived in the chosen city for at least I year or be the heir of... You will claim rulership of a city, whether under a larger government or independently.
Deny the Reaper You must have witnessed the death of a close companion in battle—a death... The lives you could not save stay with you to your final breath.
Damned You must have had friendly contact with an evil-aligned outsider that would... From your earliest days, you were destined to sacrifice everything in your quest for power.
Conciliator Must have successfully requested that the opposing sides of a violent... You have witnessed terrible violence and prefer a better way.
Champion You must have defeated a single challenging foe without any aid from... You must prove yourself through single combat.
Blessed You must have had friendly contact with a good outsider that would qualify... The repeated notice and boons of celestials have marked you as one of their chosen agents.
Battlefield Healer You must successfully cast a conjuration (healing) spell on an ally after... In even the fiercest battles, you risk life and limb to save your allies.
Ascendant You must have the Secret Shame drawback (page 7) or the Bastard-Born... You seek unquestioning admiration and respect to escape from a shameful past.
Artifact Hunter You must have come within sight of a legendary artifact at some point in your past. You seek an artifact-either a specific one or merely any item oflegendary prowess-with dogged tenacity.
Arisen You must have been slain and brought back from the dead, or have the Left to... Escaping death strengthened your bond to life, but fills you with a need for answers.
Apotheosis You must have had direct contact with a deity or godlike being, or have been... You are marked by fate as a future deity-even before this destiny is realized, fate bends to your will.
Accursed You must carry a curse that can be lifted only by a quest or similar great... Your curse weighs down your soul like a millstone around your neck.