128 feats

Name ▼ Types Description
Widen Spell Metamagic You can cast your spells so that they occupy a larger space.
Weapon Finesse Combat You are trained in using your agility in melee combat, as opposed to brute strength.
Unstoppable Esotery Esoteric When you cast a spell using esoteric materials, you reinforce your spell’s magical structure,...
Twist the Knife Combat You’re especially dangerous against enemies who are suffering from injuries.
Tribal Scars You endured the grueling coming-of-age rituals of your tribe or following, and proudly bear the...
Toughness You have enhanced physical stamina.
Toppling Spell Metamagic Your spells with the force descriptor knock the affected creatures prone.
Timely Coordination Teamwork You can precisely time your teamwork.
Thundering Spell Metamagic You can conjure your spells into existence with blaring thunder or fearful shrieks, deafening...
Throw Anything Combat You are used to throwing things you have on hand.
Tenacious Spell Metamagic Your magic is difficult to unravel.
Tandem Trip Combat, Teamwork You know how to work together to trip your foes.
Swap Places Combat, Teamwork You are skilled at changing places with your ally during a chaotic melee.
Suppress Regeneration Combat, Teamwork You and your allies can exacerbate a regenerating creature's weaknesses. By making a precisely...
Studied Spell Metamagic You use your knowledge about the target to bypass its resistances and damage reduction.
Strong Comeback You learn quickly from past mistakes.
Street Smarts You are able to navigate the streets and personalities of whatever locale you run across.
Storm-Lashed A life spent enduring gales and storms has hardened your body to the elements.
Stone Dodger Teamwork By working with an ally to gauge the trajectory ofincoming attacks, you can more easily avoid...
Still Spell Metamagic You can cast spells without moving.
Stealthy You are good at avoiding unwanted attention and slipping out of bonds.
Stealth Synergy Teamwork Working closely with an ally, you are able to move like twin shadows.
Steadfast Personality You rely on your sense of self to keep your mind clear.
Splash Weapon Mastery You are adept at increasing the range, area, and accuracy of splash weapons.
Spell Penetration Your spells break through spell resistance more easily than most.
Spell Focus Choose a school of magic. Any spells you cast of that school are more difficult to resist.
Sneaky Vagabond You have a well-practiced ability at going unnoticed.
Skill Focus Choose a skill. You are particularly adept at that skill.
Skilled Driver Choose a type a type of vehicle (either air, land, or water). You are more skilled when driving...
Simple Weapon Proficiency Combat You are trained in the use of basic weapons.
Silent Spell Metamagic You can cast your spells without making any sound.
Sickening Spell Metamagic You can sicken creatures with your spells.
Shield Proficiency Combat You are trained in how to properly use a shield.
Shielded Caster Teamwork Your allies cover you while you cast complicated spells.
Shake It Off Teamwork You support your allies and help them recover from crippling effects.
Self-Sufficient You know how to get along in the wild and how to effectively treat wounds.
Scuttle You know how to keep your head down and crawl away undetected by larger foes.
Scholar You have graduated from one of the many colleges, universities, and specialized schools of...
Run You are swift of foot.
Rime Spell Metamagic Creatures damaged by your spells with the cold descriptor become entangled.
Read Spell Traces You can identify spells by the lingering traces they leave.
Reach Spell Metamagic Your spells go farther than normal.
Quicken Spell Metamagic You can cast spells in a fraction of the normal time.
Prone Slinger Combat Your sideways sling release allows you to launch bullets and stones even while prone.
Prodigy You are naturally skilled at arts, professions, and the acquisition of knowledge.
Point-Blank Shot Combat You are especially accurate when making ranged attacks against close targets.
Piercing Spell Metamagic Your studies have helped you develop methods to overcome spell resistance.
Persuasive You are skilled at swaying attitudes and intimidating others into your way of thinking.
Persistent Spell Metamagic You can modify a spell to become more tenacious when its targets resist its effect.
Performance Weapon Mastery Combat You wield all your weapons with the flair of a performer.
Paired Opportunists Combat, Teamwork You know how to make an enemy pay for lax defenses.
Ostentatious Display Your extravagant jewelry and accessories give you an air of importance you can use to your...
Opening Volley Combat Your ranged assault leaves your foe disoriented and vulnerable to your melee attack.
Nameless One You completely eschew your former identity, making you impossible to locate or even name.
Merciful Spell Metamagic Your damaging spells subdue rather than kill.
Meditation Master When fully focused on your inner self, you can enter a deep meditative state that allows you a...
Maximize Spell Metamagic Your spells have the maximum possible effect.
Martial Weapon Proficiency Combat Choose a type of martial weapon. You understand how to use that type of martial weapon in combat.
Magical Aptitude You are skilled at spellcasting and using magic items.
Lost in the Crowd You are used to dealing with the teeming masses in the markets, and are capable of disappearing...
Lookout Combat, Teamwork Your allies help you avoid being surprised.
Lingering Spell Metamagic You spell clings to existence, slowly fading from the world.
Lightning Reflexes You have faster reflexes than normal.
Iron Will You are more resistant to mental effects.
Intimidating Prowess Combat Your physical might is intimidating to others.
Intercept Charge Combat, Teamwork You can get in the way of an opponent charging your ally.
Intensified Spell Metamagic Your spells can go beyond several normal limitations.
Improved Unarmed Strike Combat You are skilled at fighting while unarmed.
Improved Initiative Combat Your quick reflexes allow you to react rapidly to danger.
Improved Counterspell You are skilled at countering the spells of others using similar spells.
Horse Whisperer Your skill at handling horses allows you to influence all the horses in the area.
Hero’s Fortune Even at the start of your career, it was clear that you had a chance at greatness, and your...
Heighten Spell Metamagic You can cast spells as if they were a higher level.
Gunsmithing You know the secrets of repairing and restoring firearms.
Great Fortitude You are resistant to poisons, diseases, and other maladies.
Focused Spell Metamagic When you cast a spell that affects more than one creature, one opponent finds it more difficult...
Fleeting Spell Metamagic Your spells vanish with unusual speed.
Fleet You are faster than most.
Flaring Spell Metamagic You dazzle creatures when you affect them with a spell that has the fire, light, or electricity...
Flanking Foil Combat Fighting multiple foes is easy for you.
Extend Spell Metamagic You can make your spells last twice as long.
Esoteric Transmutation Esoteric Geodes strengthen your physical prowess when you use them to cast transmutation spells.
Esoteric Necromancy Esoteric Your expertise with entropic resin causes your necromancy spells to strike fear in those they affect.
Esoteric Illusion Esoteric Prismatic sand perfects and stabilizes the forms of your illusions.
Esoteric Evocation Esoteric Entropic resin flares from your hand when you use it for an evocation spell, striking a nearby foe.
Esoteric Enchantment Esoteric Verdant salts addle your target’s mind when properly combined with an enchantment spell.
Esoteric Divination Esoteric Scrying and other difficult divinations become more likely to get to the truth when you use...
Esoteric Conjuration Esoteric Prismatic sand refracts the spatial energies of your conjuration magic, creating a magical distortion.
Esoteric Abjuration Esoteric A carefully selected set of geodes causes the defenses you create with your spells to offer even...
Eschew Materials You can cast many spells without needing to utilize minor material components.
Escape Route Teamwork You have trained to watch your allies’ backs, covering them as they make tactical withdraws.
Enlarge Spell Metamagic You can increase the range of your spells.
Endurance Harsh conditions or long exertions do not easily tire you.
Empower Spell Metamagic You can increase the power of your spells, causing them to deal more damage.
Elemental Spell Metamagic You can manipulate the elemental nature of your spells.
Elemental Focus Your spells of a certain element are more difficult to resist.
Ectoplasmic Spell Metamagic Your spells breach the gulf between dimensions, sending ghostly emanations into the ether.
Echoing Spell Metamagic You have learned how to release most, but not all, of a spell’s potential when you cast it.
Duck and Cover Teamwork Your allies assist you in avoiding certain attacks.
Divine Defiance You distrust, disrespect, or doubt the gods, which helps you fight off their power.
Distracting Charge Combat, Teamwork Your ally’s charge exposes an opening you can exploit.
Disruptive Spell Metamagic Your magical energies cling to enemies, interfering with their spellcasting.
Deft Hands You have exceptional manual dexterity.
Defensive Combat Training Combat You excel at defending yourself from all manner of combat maneuvers.
Deceitful You are skilled at deceiving others, both with the spoken word and with physical disguises.
Death from Above Combat You allow gravity to add extra force to your charges.
Dazing Spell Metamagic You can daze creatures with the power of your spells.
Critical Cure Your healing is more effective if your patient is badly injured.
Cosmopolitan Living in large, exotic cities has put you in touch with many diverse civilizations, cultures, and races.
Coordinated Maneuvers Combat, Teamwork You are skilled at working with your allies to perform dangerous combat maneuvers.
Coordinated Defense Combat, Teamwork You are adept at working with allies to avoid being tripped, grappled, and subjected to other maneuvers.
Concussive Spell Metamagic You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.
Combat Reflexes Combat You can make additional attacks of opportunity.
Combat Casting You are adept at spellcasting when threatened or distracted.
Catch Off-Guard Combat Foes are surprised by your skilled use of unorthodox and improvised weapons.
Burning Spell Metamagic You cause creatures to take extra damage when you affect them with a spell that has the acid or...
Bouncing Spell Metamagic You can direct a failed spell against a different target.
Bludgeoner Combat You can knock foes out cold with just about any blunt instrument.
Blind-Fight Combat You are skilled at attacking opponents that you cannot clearly perceive.
Athletic You possess inherent physical prowess.
Aspis Partner You have earned the attention of the Aspis Consortium and can call in favors when necessary.
Armor Proficiency, Light Combat You are skilled at wearing light armor.
Antagonize Whether with biting remarks or hurtful words, you are adept at making creatures angry with you.
Animal Affinity You are skilled at working with animals and mounts.
Alertness You often notice things that others might miss.
Agile Maneuvers Combat You’ve learned to use your quickness in place of brute force when performing combat maneuvers.
Additional Traits You have more traits than normal.
Acrobatic You are skilled at leaping, jumping, and flying.