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Feat Type
Source: Dragon Empires Primer
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- Advanced Class Guide [129]
- Advanced Class Origins [14]
- Advanced Player's Guide [166]
- Advanced Race Guide [183]
- Adventurer's Armory [3]
- Adventurer's Guide [63]
- Animal Archive [13]
- Blood of Angels [10]
- Blood of Fiends [14]
- Blood of the Elements [1]
- Blood of the Night [9]
- Champions of Balance [1]
- Cheliax, Empire of Devils [12]
- Curse of the Crimson Throne Player's Guide [4]
- Dragon Empires Primer [10] ×
- Dungeoneer's Handbook [7]
- Dwarves of Golarion [5]
- Elemental Master's Handbook [2]
- Faiths of Corruption [11]
- Faiths & Philosophies [15]
- Familiar Folio [14]
- Giant Hunter's Handbook [14]
- Gnomes of Golarion [13]
- Halflings of Golarion [11]
- Knights of the Inner Sea [1]
- Osirion, Legacy of Pharaohs [8]
- Pathfinder Core Rulebook [176]
- Pathfinder Unchained [24]
- People of the North [1]
- People of the Stars [5]
- Qadira, Jewel of the East [2]
- Quests and Campaigns [8]
- Sargava, the Lost Colony [6]
- Spymaster's Handbook [9]
- Taldor, Echoes of Glory [8]
- The Harrow Handbook [3]
- Ultimate Campaign [28]
- Ultimate Combat [255]
- Ultimate Intrigue [106]
- Ultimate Magic [110]
10 feats
| Name ▼ | Types | Prerequisites | Description |
|---|---|---|---|
| Stunning Fist Adept | Combat | Stunning Fist, base attack bonus +3. | Your Stunning Fist strikes become even deadlier. |
| Sleeper Hold | Combat | Greater Grapple, base attack bonus +8. | By maintaining a grapple hold on your opponent, you can cause it to lose consciousness. |
| Quivering Palm Versatility | Combat | Quivering palm class feature, base attack bonus +13. | You can alter the way you apply a quivering palm’s vibrations to an opponent’s body to cause... |
| Quivering Palm Adept | Combat | Quivering palm class feature. | Your quivering palm strikes are more potent than most. |
| Improved Feinting Flurry | Combat | Dex 17, flurry of blows class feature, Combat Expertise, Feinting Flurry,... | Your first melee attack throws your opponent completely off guard. |
| Hold the Blade | Combat | Improved Disarm, base attack bonus +10. | You can take your opponent’s weapon after being stabbed in the back. |
| Feinting Flurry | Combat | Dex 15, flurry of blows class feature, Combat Expertise. | Your subtle flourishes mislead your enemy, tricking it into changing its footing. |
| Enhanced Ki Throw | Combat | Ki pool class feature, Ki Throw (see the Pathfinder RPG Advanced Player’s Guide). | You enhance the force of your ki throws, enabling you to devastate your opponents as you slam... |
| Disorienting Blow | Combat | Stunning Fist, base attack bonus +11. | When you successfully strike your opponent with your Stunning Fist, you leave it in a state of confusion. |
| Blinding Flash | Combat | Dex 13, Combat Expertise. | You can temporarily blind your opponent by using your weapon or shield to flash sunlight into its eyes. |
