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Feat Type: Combat
Source: Advanced Player's Guide
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- Advanced Class Guide [50]
- Advanced Class Origins [7]
- Advanced Player's Guide [78] ×
- Advanced Race Guide [53]
- Adventurer's Guide [28]
- Blood of Angels [4]
- Blood of Fiends [4]
- Cheliax, Empire of Devils [11]
- Dragon Empires Primer [10]
- Dungeoneer's Handbook [1]
- Dwarves of Golarion [5]
- Faiths of Corruption [1]
- Faiths & Philosophies [5]
- Giant Hunter's Handbook [7]
- Gnomes of Golarion [2]
- Pathfinder Core Rulebook [110]
- Pathfinder Unchained [4]
- People of the North [1]
- Qadira, Jewel of the East [1]
- Sargava, the Lost Colony [6]
- The Harrow Handbook [3]
- Ultimate Combat [178]
- Ultimate Intrigue [45]
- Ultimate Magic [3]
78 feats
| Name ▲ | Prerequisites | Description |
|---|---|---|
| Bashing Finish | Improved Shield Bash, Shield Master, Two-Weapon Fighting, base attack bonus +11. | You follow a powerful blow from your weapon with an opportunistic bash from your shield. |
| Bloody Assault | Str 13, Power Attack, base attack bonus +6. | Sacrificing accuracy, you can inflict bloody wounds that are slow to heal. |
| Bodyguard | Combat Reflexes. | Your swift strikes ward off enemies attacking nearby allies. |
| Bull Rush Strike | Str 13, Improved Bull Rush, Power Attack, base attack bonus +9. | Your critical hits can push back your foes. |
| Charge Through | Str 13, Improved Overrun, Power Attack, base attack bonus +1. | You can overrun enemies when charging. |
| Cockatrice Strike | Improved Unarmed Strike, Gorgon’s Fist, Medusa’s Wrath, base attack bonus +16. | With a single strike, you transmute flesh to stone. |
| Combat Patrol | Combat Reflexes, Mobility, base attack bonus +5. | You range across the battlefield, dealing with threats wherever they arise. |
| Coordinated Defense | You are adept at working with allies to avoid being tripped, grappled, and subjected to other maneuvers. | |
| Coordinated Maneuvers | You are skilled at working with your allies to perform dangerous combat maneuvers. | |
| Covering Defense | Shield Focus, base attack bonus +6. | You are skilled at protecting yourself and your allies with your shield. |
| Crippling Critical | Critical Focus, base attack bonus +13. | You are able to maim a target and hinder its movement. |
| Crossbow Mastery | Dex 15, Point-Blank Shot, Rapid Reload, Rapid Shot. | You can load crossbows with blinding speed and even fire them in melee with little fear of reprisal. |
| Dastardly Finish | Sneak attack +5d6. | You can take advantage of an enemy’s debilitated state to attempt a coup de grace. |
| Dazing Assault | Str 13, Power Attack, base attack bonus +11. | You can daze foes with wild attacks. |
| Disarming Strike | Int 13, Combat Expertise, Improved Disarm, base attack bonus +9. | Your critical hits can disarm your foes. |
| Disrupting Shot | Dex 13, Point-Blank Shot, fighter level 6th. | With a well-placed shot, you make it harder for a nearby opponent to cast spells. |
| Dreadful Carnage | Str 15, Power Attack, Furious Focus, base attack bonus +11. | Slaying an enemy demoralizes your other nearby foes. |
| Eldritch Claws | Str 15, natural weapons, base attack bonus +6. | Who needs magic weapons? Eldritch tricks are no match for your bestial ferocity. |
| Elemental Fist | Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You empower your strike with elemental energy |
| Elven Accuracy | Elf. | Your sharp eyesight makes difficult shots easier. |
| Enforcer | Intimidate 1 rank. | You are skilled at causing fear in those you brutalize. |
| Focused Shot | Int 13, Point Blank Shot, Precise Shot. | Your anatomical insight adds deadliness to your shots. |
| Following Step | Dex 13, Step Up. | You can repeatedly close the distance when foes try to move away, without impeding your normal movement. |
| Furious Focus | Str 13, Power Attack, base attack bonus +1. | Even in the midst of fierce and furious blows, you can find focus in the carnage and your... |
| Gang Up | Int 13, Combat Expertise. | You are adept at using greater numbers against foes. |
| Greater Blind-Fight | Perception 15 ranks, Improved Blind- Fight. | Your enemies cannot hide from you. |
| Greater Dirty Trick | Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6. | When you pull a dirty trick, your foe is truly hindered. |
| Greater Drag | Str 13, Improved Drag, Power Attack, base attack bonus +6. | Foes that you drag are thrown out of balance. |
| Greater Reposition | Int 13, Combat Expertise, Improved Reposition, base attack bonus +6. | When you reposition foes, they are left vulnerable to the attacks of your allies. |
| Greater Shield Specialization | Proficiency with selected shield, Greater Shield Focus, Shield Focus, Shield... | Your masterful shieldwork provides even greater protection to your vital areas. |
| Greater Steal | Int 13, Combat Expertise, Improved Steal, base attack bonus +6. | You have a knack for snatching items from your opponents in combat. |
| Improved Blind-Fight | Perception 10 ranks, Blind-Fight. | Your keen senses guide your hand against hidden foes. |
| Improved Dirty Trick | Int 13, Combat Expertise. | You are skilled at pulling dirty tricks on your foes. |
| Improved Drag | Str 13, Power Attack, base attack bonus +1. | You are skilled at dragging foes around the battlefield. |
| Improved Ki Throw | Improved Bull Rush, Ki Throw. | Your enemies are living weapons in your hands. |
| Improved Reposition | Int 13, Combat Expertise. | You have learned how to force your enemies to move around the battlefield. |
| Improved Second Chance | Int 13, Combat Expertise, Second Chance, base attack bonus +11. | You can turn a missed strike into a second chance without sacrificing later attacks. |
| Improved Sidestep | Dex 15, Dodge, Mobility, Sidestep. | You are adept at sidestepping your opponent’s melee attacks without compromising your mobility. |
| Improved Steal | Int 13, Combat Expertise. | You have a knack for snatching items from your opponents. |
| In Harm’s Way | Bodyguard. | You put yourself in danger’s path to save your allies. |
| Ki Throw | Improved Trip, Improved Unarmed Strike. | Your physical control and mastery of momentum allows you to throw enemies. |
| Lookout | Your allies help you avoid being surprised. | |
| Low Profile | Dex 13, Small size or smaller. | Yours small stature helps you avoid ranged attacks. |
| Missile Shield | Dex 13, Shield Focus. | You are skilled at deflecting ranged attacks with your shield. |
| Mounted Shield | Mounted Combat, Shield Focus. | Your defensive tactics defend both you and your mount. |
| Mounted Skirmisher | Ride rank 14, Mounted Combat, Trick Riding. | You are adept at attacking from upon a swift moving steed. |
| Outflank | Base attack bonus +4. | You look for every edge when flanking an enemy. |
| Paired Opportunists | You know how to make an enemy pay for lax defenses. | |
| Parting Shot | Dex 13, Dodge, Mobility, Point Blank Shot, Shot on the Run, base attack bonus +6. | You are an expert skirmisher, able to rain missiles upon your enemies whether advancing or retreating. |
| Perfect Strike | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | When wielding a monk weapon, your attacks can be extremely precise. |
| Point Blank Master | Weapon Specialization with selected ranged weapon. | You are adept at firing ranged weapons in close quarters. |
| Precise Strike | Dex 13, base attack bonus +1. | You are skilled at striking where it counts, as long as an ally distracts your foe. |
| Punishing Kick | Con 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | Your kicks are so powerful you use them to push or knock back your foes. |
| Pushing Assault | Str 15, Power Attack, base attack bonus +1. | A strike made with a two-handed weapon can push a similar sized opponent backward. |
| Ray Shield | Dex 15, Missile Shield, Spellbreaker. | You can even deflect rays with your shield. |
| Rending Claws | Str 13, two claw natural weapon attacks, base attack bonus +6. | Your claw attacks do greater harm to your enemy. |
| Repositioning Strike | Int 13, Combat Expertise, Improved Trip, base attack bonus +9. | Your critical hits can move your foes where you wish. |
| Saving Shield | Shield Proficiency. | You deflect attacks that could mean your ally’s death. |
| Second Chance | Int 13, Combat Expertise, base attack bonus +6. | Quick reflexes turn missed strikes into second chances. |
| Shadow Strike | Base attack bonus +1. | You accurately strike even those you cannot clearly see. |
| Shield of Swings | Str 13, Power Attack, base attack bonus +1. | A wild frenzy of attacks serves to bolster your defenses. |
| Shield Specialization | Proficiency with selected shield, Shield Focus, fighter level 4th. | You have mastered the use of one type of shield. |
| Shield Wall | Shield Proficiency. | You form a unified defense with those around you. |
| Sidestep | Dex 13, Dodge, Mobility. | You can reposition yourself after a foe’s missed swing. |
| Smash | Power Attack, half-orc. | You overcome obstacles by breaking them. |
| Stabbing Shot | Rapid Shot, elf. | You can clear the way to continue using your bow. |
| Step Up and Strike | Dex 13, Following Step, Step Up, base attack bonus +6. | When a foe tries to move away, you can follow and make an attack. |
| Stunning Assault | Str 13, Power Attack, base attack bonus +16. | You powerful but imprecise attacks can stun your enemies. |
| Sundering Strike | Str 13, Improved Sunder, Power Attack, base attack bonus +9. | Your critical hits can sunder your foes’ weapons. |
| Swap Places | You are skilled at changing places with your ally during a chaotic melee. | |
| Swift Aid | Int 13, Combat Expertise, base attack bonus +6. | With a quick but harmless swipe, you can aid an ally’s assault. |
| Team Up | Int 13, Combat Expertise, Gang Up, base attack bonus +6. | When you are ganging up against an enemy, you can aid an ally with a quick feint. |
| Teleport Tactician | Combat Reflexes, Disruptive, Spellbreaker. | You are highly alert for enemies using teleportation to approach you or flee from you. |
| Touch of Serenity | Wis 18, Improved Unarmed Strike, base attack bonus +8. | With a single touch you can reduce the threat of even the most savage of foes. |
| Trick Riding | Ride 9 ranks, Mounted Combat. | You are not only skilled at controlling a horse in combat; you can make it look like art. |
| Tripping Strike | Int 13, Combat Expertise, Improved Trip, base attack bonus +9. | The force intrinsic to your critical hits can knock your foes down. |
| Under and Over | Agile Maneuvers, Small size or smaller. | You can slip under a foe trying to grab you, knocking him off balance. |
| Underfoot | Dodge, Mobility, Small size or smaller. | You slip under and around your larger foes. |
