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Feat Type: Combat
Source: Ultimate Combat
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- Advanced Class Guide [50]
- Advanced Class Origins [7]
- Advanced Player's Guide [78]
- Advanced Race Guide [53]
- Adventurer's Guide [28]
- Blood of Angels [4]
- Blood of Fiends [4]
- Cheliax, Empire of Devils [11]
- Dragon Empires Primer [10]
- Dungeoneer's Handbook [1]
- Dwarves of Golarion [5]
- Faiths of Corruption [1]
- Faiths & Philosophies [5]
- Giant Hunter's Handbook [7]
- Gnomes of Golarion [2]
- Pathfinder Core Rulebook [110]
- Pathfinder Unchained [4]
- People of the North [1]
- Qadira, Jewel of the East [1]
- Sargava, the Lost Colony [6]
- The Harrow Handbook [3]
- Ultimate Combat [178] ×
- Ultimate Intrigue [45]
- Ultimate Magic [3]
178 feats
| Name ▲ | Prerequisites | Description |
|---|---|---|
| Adder Strike | Poison use class feature, Craft (alchemy) 1 rank, Improved Unarmed Strike. | You can quickly apply poison to gloved hands, protected feet, or other protected body parts,... |
| Amateur Gunslinger | You have no levels in a class that has the grit class feature. | Although you are not a gunslinger, you have and can use grit. |
| Arc Slinger | Point-Blank Shot, proficient with sling or halfling sling staff. | You can twirl your sling in a way that maximizes its effectiveness. |
| Binding Throw | Improved Grapple, Improved Trip, Improved Unarmed Strike, Ki Throw. | You can strike your enemy and use the blow as an opportunity to grab and hold him. |
| Bludgeoner | You can knock foes out cold with just about any blunt instrument. | |
| Boar Ferocity | Improved Unarmed Strike, Boar Style, Intimidate 6 ranks. | Your flesh-ripping unarmed strikes terrify your victims. |
| Boar Shred | Improved Unarmed Strike, Boar Ferocity, Boar Style, Intimidate 9 ranks. | The wounds you inflict with your unarmed strikes bleed, giving you renewed vigor. |
| Boar Style | Improved Unarmed Strike, Intimidate 3 ranks. | Your sharp teeth and nails rip your foes open. |
| Body Shield | Dex 13, Improved Grapple, Improved Unarmed Strike, base attack bonus +6. | With a sly maneuver, you force a grappled opponent into the path of an incoming attack. |
| Bonebreaker | Dex 13, Improved Grapple, Improved Unarmed Strike, Jawbreaker, Stunning... | When your opponent is unable to adequately defend against them, your precise unarmed strikes... |
| Break Guard | Dex 15, Int 13, Combat Expertise, Improved Disarm, Two-Weapon Fighting. | You can use one of your two weapons to occupy your opponent’s defenses while attacking with the other. |
| Broken Wing Gambit | Bluff 5 ranks. | You feign weakness, making yourself a tempting and distracting target. |
| Cavalry Formation | Mounted Combat. | You are skilled at riding in close formation with your mounted allies without impeding your... |
| Charging Hurler | Point-Blank Shot. | You know how to use your momentum to enhance your thrown weapon attacks. |
| Chokehold | Improved Grapple, Improved Unarmed Strike, base attack bonus +6 or monk level 5th. | While grappling, you can cut off an opponent’s air and blood supply. |
| Cleaving Finish | Str 13, Cleave, Power Attack. | When you strike down an opponent, you can continue your swing into another target. |
| Close-Quarters Thrower | Dex 13, Dodge, Weapon Focus with selected thrown weapon. | You are agile enough to avoid melee attacks while throwing weapons or bombs. |
| Clustered Shots | Point-Blank Shot, Precise Shot, base attack bonus +6. | You take a moment to carefully aim your shots, causing them all to strike nearly the same spot. |
| Combat Style Master | Improved Unarmed Strike, two or more style feats, base attack bonus +6 or... | You shift between combat styles, combining them to increased effect. |
| Coordinated Charge | You have at least two other teamwork feats, base attack bonus +10. | You are an expert at leading your allies into the fray. |
| Crane Riposte | Crane Style, Crane Wing, Dodge, Improved Unarmed Strike, base attack bonus... | You use your defensive abilities to make overpowering counterattacks. |
| Crane Style | Dodge, Improved Unarmed Strike, base attack bonus +2 or monk level 1st. | Your unarmed fighting techniques blend poise with graceful defense. |
| Crane Wing | Crane Style, Dodge, Improved Unarmed Strike, base attack bonus +5 or monk level 5th. | You move with the speed and finesse of an avian hunter, your sweeping blocks and graceful... |
| Crusader’s Fist | Lay on hands class feature or touch of corruption class feature, Improved... | You pour divine energy into the enemy you strike. |
| Crushing Blow | Improved Unarmed Strike, Stunning Fist. | Your focus allows you to smash your enemy’s defenses. |
| Deadly Finish | Base attack bonus +11. | Your attacks don’t just fell your opponents—they kill them outright. |
| Death from Above | You allow gravity to add extra force to your charges. | |
| Deathless Initiate | Str 13, Con 13, orc or half-orc, Diehard, Endurance, base attack bonus +6. | For you, impending death is a call to wrath. |
| Deathless Master | Str 13, Con 15, orc or half-orc, Deathless Initiate, Diehard, Endurance,... | Even if you suffer a grievous wound, you can shrug off the damage and continue your relentless assault. |
| Deathless Zealot | Str 13, Con 17, orc or half-orc, Deathless Initiate, Deathless Master,... | Only the most serious wounds can stop you. |
| Death or Glory | Str 13, Power Attack, base attack bonus +6. | Even when facing a larger foe, you aren’t afraid to take great risks in order to finish the fight. |
| Defensive Weapon Training | Int 13, base attack bonus +5. | You know how to defend yourself against a certain class of weaponry. |
| Devastating Strike | Vital Strike, base attack bonus +9. | Pitting all of your strength and resolve against your enemy, you deliver a strike that is... |
| Disengaging Feint | Int 13, Combat Expertise, Improved Feint. | You can feint to disengage from combat. |
| Disengaging Flourish | Int 13, Combat Expertise, Disengaging Feint, Improved Feint. | Distracting your opponents gives you the opportunity to make a swift retreat. |
| Disengaging Shot | Int 13, Combat Expertise, Disengaging Feint, Dodge, Improved Feint, Mobility. | You make one last attack before beating a hasty retreat. |
| Distance Thrower | Str 13. | You are accurate with thrown weapons at longer ranges than normal. |
| Djinni Spin | Con 15, Wis 17, Djinni Style, Djinni Spirit, Elemental Fist**, Improved... | You can surround yourself with the power of the storm, spinning like a hurricane to unleash a... |
| Djinni Spirit | Con 15, Wis 15, Djinni Style, Elemental Fist**, Improved Unarmed Strike,... | By calling upon the spirits of storms, you can manipulate lightning to protect yourself and... |
| Djinni Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | Your hands sheathed in an auras of lightning, you move like the wind. |
| Domain Strike | Domain class feature, Improved Unarmed Strike. | You unleash a domain power upon your enemy as part of your unarmed strike. |
| Drag Down | Int 13, Combat Expertise, Improved Trip. | When you are knocked prone, you are skilled at bringing your opponent down with you. |
| Dragon Ferocity | Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 5 ranks. | You attack with the strength of a dragon, your telling blows striking fear into your enemies. |
| Dragon Roar | Str 15, Improved Unarmed Strike, Dragon Style, Stunning Fist, Acrobatics 8 ranks. | The spirit of the dragon wells up inside you and bursts forth in a mighty roar. |
| Dragon Style | Str 15, Improved Unarmed Strike, Acrobatics 3 ranks. | You call upon the spirit of dragonkind, gaining greater resilience, mobility, and fierceness... |
| Dramatic Display | Dazzling Display. | Your skill with your weapon is obvious to enemies and onlookers alike. |
| Earth Child Binder | Wis 13, dwarf or gnome, defensive training racial trait, Earth Child Style,... | Even the greatest giants fear your technique. |
| Earth Child Style | Wis 13, dwarf or gnome, defensive training racial trait, Improved Unarmed... | Your martial training makes you a dangerous and elusive target for giants. |
| Efreeti Stance | Con 15, Wis 15, Efreeti Style, Elemental Fist**, Improved Unarmed Strike,... | Calling upon the burning spirits of incarnate flame, you can manipulate fire to protect yourself... |
| Efreeti Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | Your mastery of the unpredictable power of flames allows you to unleash scorching strikes that... |
| Efreeti Touch | Con 15, Wis 17, Efreeti Style, Efreeti Stance, Elemental Fist**, Improved... | Your knowledge of the secrets of the burning wind and blazing sun allows you to collect flames... |
| Enfilading Fire | Point-Blank Shot, Precise Shot, one other teamwork feat. | Your ranged attacks take advantage of the flanking maneuvers of allies. |
| False Opening | Dex 13, Dodge, Close Quarters Thrower or Point-Blank Master, Weapon Focus... | When you make a ranged attack while threatened, you can fool your opponent into thinking he has... |
| Feint Partner | Bluff 1 rank. | A little diversion is all you need to slip through your foe’s defenses. |
| Felling Escape | Int 13, Combat Expertise, Improved Trip. | Through the use of fluid contortions and manipulations of leverage, you can throw your opponent... |
| Felling Smash | Int 13, Str 13, Combat Expertise, Improved Trip, Power Attack, base attack bonus +6. | You commit all your focus to a devastating blow, trying to crush your opponent to the ground. |
| Feral Combat Training | Improved Unarmed Strike, Weapon Focus with selected natural weapon. | You were taught a style of martial arts that relies on the natural weapons from your racial... |
| Final Embrace | Str 13, Int 3; naga, serpentfolk, or creature that has the constrict special... | Your coils are particularly deadly, allowing you to constrict opponents of your size or smaller. |
| Final Embrace Horror | Str 15, Int 3; naga, serpentfolk, or creature that has the constrict special... | Your constricting attack has become stronger and more lethal. |
| Final Embrace Master | Str 17, Int 3; naga, serpentfolk, or creature that has the constrict special... | Few creatures can survive the crushing horror of your Final Embrace. |
| Flanking Foil | Fighting multiple foes is easy for you. | |
| Fortified Armor Training | Proficient with armor or shield. | You have learned to let your armor bear the brunt of the worst attacks. |
| Gory Finish | Dazzling Display, Weapon Focus. | By drawing upon wells of savagery, you can slay your foe in creative and horrifyingly gruesome... |
| Greater Rending Fury | Improved Rending Fury, Rending Fury, base attack bonus +12, rend special attack. | When your claws latch on to an opponent, the effect is bloody and horrific. |
| Greater Snap Shot | Dex 17, Improved Snap Shot, Point-Blank Shot, Rapid Shot, Snap Shot, base... | You can prey on any gap in your foe’s guard with impunity, and with even greater range. |
| Greater Whip Mastery | Improved Whip Mastery, Weapon Focus (whip), Whip Mastery, base attack bonus +8. | You can use a whip to make combat maneuvers with ease. |
| Hammer the Gap | Base attack bonus +6. | You repeatedly strike the same location, causing increasing amounts of damage. |
| Haunted Gnome | Cha 13, gnome magic racial trait, Knowledge (arcana) 1 rank. | You use your gnome magic to take on an eerie illusory appearance. |
| Haunted Gnome Assault | Cha 13, gnome magic racial trait, Haunted Gnome, Knowledge (arcana) 3 ranks. | Discharging your disturbing glamer as you strike a telling blow, you haunt a foe with lingering fear. |
| Haunted Gnome Shroud | Cha 13, gnome magic racial trait, Haunted Gnome, Haunted Gnome Assault,... | Your disturbing glamer expands to make your exact location hard to pinpoint. |
| Hero’s Display | Dazzling Display, Weapon Focus, and proficiency with the selected weapon. | With a dramatic flourish you display your weapons to the crowd. Onlookers are elated, and your... |
| Hex Strike | Hex class feature, Improved Unarmed Strike. | Chanting and cursing, you put a hex on your enemy as part of your unarmed strike. |
| Horse Master | Expert trainer class feature (Advanced Player’s Guide 33), Ride 6 ranks. | You blend horsemanship skills from disparate traditions into a seamless mounted combat technique. |
| Impact Critical Shot | Dex 13, Point-Blank Shot, base attack bonus +9. | With a series of ranged attacks, you bring your foes to their knees or force them to move. |
| Impaling Critical | Critical Focus, Weapon Specialization with selected piercing melee weapon,... | Your critical hits can skewer your foes. |
| Improved Charging Hurler | Charging Hurler, Point-Blank Shot. | Every muscle in your body adds its force to your thrown weapons. |
| Improved Cleaving Finish | Str 13, Cleave, Cleaving Finish, Great Cleave, Power Attack, base attack bonus +6. | You can cut down many opponents in a single strike. |
| Improved Devastating Strike | Devastating Strike, Vital Strike, base attack bonus +13. | The fury and power channeled through your attack is enough to kill a lesser being outright. |
| Improved Feint Partner | Bluff 1 rank, Combat Reflexes, Feint Partner, base attack bonus +6. | Knowledge of your companions’ tricks and techniques allow you to take even greater advantage of... |
| Improved Impaling Critical | Impaling Critical, Critical Focus, Weapon Specialization with selected... | When you impale a target, you hinder its movement and can cause severe bleeding. |
| Improved Rending Fury | Rending Fury, base attack bonus +9, rend special attack. | Honing the deadliness of your claws, you are a living hurricane of rending fury. |
| Improved Snap Shot | Dex 15, Point-Blank Shot, Rapid Shot, Snap Shot, Weapon Focus, base attack bonus +9. | You can take advantage of your opponent’s vulnerabilities from a greater distance, and without... |
| Improved Two-Weapon Feint | Dex 17, Int 13, Combat Expertise, Improved Two-Weapon Fighting, Two-Weapon... | Your primary weapon keeps a foe off balance, allowing you to slip your off-hand weapon past his defenses. |
| Improved Whip Mastery | Weapon Focus (whip), Whip Mastery, base attack bonus +5. | You are able to entangle opponents with the coils of your whip. |
| Janni Rush | Improved Unarmed Strike, Janni Style, Janni Tempest, Acrobatics 8 ranks,... | When you leap to the attack, your blows are like bolts from on high. |
| Janni Style | Improved Unarmed Strike, Acrobatics 3 ranks, Perform (dance) 3 ranks. | Your whirling fighting technique makes you difficult to hit. |
| Janni Tempest | Improved Unarmed Strike, Janni Style, Acrobatics 5 ranks, Perform (dance) 5 ranks. | Your gale of attacks easily throws your opponents off balance. |
| Jawbreaker | Improved Unarmed Strike, Stunning Fist, Heal 6 ranks. | You deliver a powerful strike to the mouth, breaking teeth and bone. |
| Kirin Path | Int 13, Kirin Strike, Kirin Style, Improved Unarmed Strike, Knowledge... | You turn knowledge of your enemy into a flawless defense. |
| Kirin Strike | Int 13, Kirin Style, Improved Unarmed Strike, Knowledge (arcana) 9 ranks,... | You have read the texts of the perfect way, and know how identify to your enemies’ weak spot. |
| Kirin Style | Improved Unarmed Strike, Knowledge (arcana) 6 ranks, Knowledge... | Your study and your grace allows you to exploit your enemies’ weaknesses. |
| Landing Roll | Dex 13, Dodge, Mobility. | You have learned the technique of rolling safely away when an enemy trips you. |
| Mantis Style | Improved Unarmed Strike, Stunning Fist, Heal 3 ranks. | You have learned to target vital areas with crippling accuracy. |
| Mantis Torment | Heal 9 ranks, Improved Unarmed Strike, Mantis Style, Mantis Wisdom, Stunning Fist. | Your knowledge of the mysteries of anatomy allows you to cause debilitating pain with a simple touch. |
| Mantis Wisdom | Improved Unarmed Strike, Mantis Style, Stunning Fist, Heal 6 ranks. | Your knowledge of vital areas allows you to land debilitating strikes with precision. |
| Marid Coldsnap | Con 15, Wis 17, Elemental Fist**, Marid Spirit, Marid Style, Improved... | You can summon a torrent of water to blast your enemies, chilling them to the bone. |
| Marid Spirit | Con 15, Wis 15, Elemental Fist**, Marid Style, Improved Unarmed Strike, base... | You can manipulate cold energy to protect yourself and freeze your foes. |
| Marid Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | You conjure tendrils of icy water to strike your enemies from a distance. |
| Master Combat Performer | Performing Combatant or at least three performance feats, base attack bonus +6. | You are a master of the techniques and weapons of the arena and the stage. |
| Masterful Display | Dazzling Display, any two performance feats. | You craft a special victory performance that causes the crowd to go wild. |
| Master Siege Engineer | Siege Weapon Engineer, Knowledge (engineering) 10 ranks. | You are significantly faster at loading a siege engine, as well as a better shot. |
| Mocking Dance | Acrobatics 4 ranks or Perform (dance) 4 ranks. | You do a little dance that mocks your foe and entertains the crowd. |
| Monastic Legacy | Still mind class feature, Improved Unarmed Strike. | Your formal unarmed training continues to bolster your training in other areas. |
| Monkey Moves | Wis 13, Improved Unarmed Strike, Monkey Style, Acrobatics 8 ranks, Climb 8 ranks. | You scramble around your foes, moving and striking in an erratic fashion. |
| Monkey Shine | Wis 13, Improved Unarmed Strike, Monkey Moves, Monkey Style, Stunning Fist,... | You combine acrobatics and opportunity to devastating effect against your opponent. |
| Monkey Style | Wis 13, Improved Unarmed Strike, Acrobatics 5 ranks, Climb 5 ranks. | Your unarmed fighting style is nimble and unpredictable, full of ground rolls and short leaps. |
| Moonlight Stalker | Int 13, Blind-Fight, Combat Expertise, Bluff 3 ranks, darkvision or... | You are adept at using shadows to conceal your attacks. |
| Moonlight Stalker Feint | Int 13, Blind-Fight, Combat Expertise, Moonlight Stalker, Bluff 6 ranks,... | You strike through the shadows so quickly that your opponent can barely react to your attacks. |
| Murderer’s Circle | Dodge, Acrobatics 4 ranks. | After savaging your foe, you circle like a hunter ready for the kill. |
| Neckbreaker | Bonebreaker, Greater Grapple, Improved Grapple, Improved Unarmed Strike,... | With a quick jerk, you snap an enemy’s neck. |
| Net Adept | Exotic Weapon Proficiency (net), base attack bonus +1. | You have trained to use the net as a melee weapon. |
| Net and Trident | Dex 15, Exotic Weapon Proficiency (net), Net Adept, Two-Weapon Fighting. | Your skill with lighter weapons allows you to wield one alongside your net. |
| Net Maneuvering | Exotic Weapon Proficiency (net), Net Adept, base attack bonus +3. | With sweeping movements and brute force, you can use your net to put foes at a disadvantage. |
| Net Trickery | Exotic Weapon Proficiency (net), Net Adept, Net Maneuvering, base attack bonus +6. | You have become very proficient at using your net to hinder your enemies. |
| Nightmare Fist | Improved Unarmed Strike, Intimidate 1 rank, ability to create magical darkness. | You are even more deadly in magical darkness. |
| Nightmare Striker | Improved Unarmed Strike, Nightmare Fist, Nightmare Weaver, Stunning Fist,... | Your faerie fire not only illuminates your foes, but it also shows you their weaknesses. |
| Nightmare Weaver | Improved Unarmed Strike, Nightmare Fist, Intimidate 2 ranks, ability to cast... | You can use your ability to create magical darkness to terrorize enemies. |
| Opening Volley | Your ranged assault leaves your foe disoriented and vulnerable to your melee attack. | |
| Pack Attack | Base attack bonus +1. | You are skilled at surrounding your enemies. |
| Panther Claw | Wis 15, Combat Reflexes, Improved Unarmed Strike, Panther Style. | You unleash a rapid series of blows on foes that attempt to attack you when you move. |
| Panther Parry | Wis 15, Combat Reflexes, Improved Unarmed Strike, Panther Claw, Panther Style. | Your vicious strikes impair your foe’s ability to attack you when you move. |
| Panther Style | Wis 13, Combat Reflexes, Improved Unarmed Strike. | You can strike back at enemies who attack you when you move. |
| Passing Trick | Int 13, Combat Expertise, Dodge, Improved Feint, Mobility, size Small or smaller. | Slipping past a foe gives you the chance to feint. |
| Performance Weapon Mastery | You wield all your weapons with the flair of a performer. | |
| Performing Combatant | Dazzling Display, any one performance feat. | You treat every combat as a performance, bringing flare and showmanship. |
| Pin Down | Combat Reflexes, fighter level 11th. | You easily block enemy escapes. |
| Pinning Knockout | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | An opponent you have pinned is easy for you to knock out. |
| Pinning Rend | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | You tear flesh when you damage an opponent that you have pinned. |
| Pinpoint Poisoner | Poison use class feature, Craft (alchemy) 6 ranks, Adder Strike, Improved... | You deftly use specially prepared needles to apply poison for maximum effect. |
| Prone Shooter | Weapon Focus (crossbow or firearm), base attack bonus +1. | While prone, you use the ground to stabilize your aim while using a crossbow or firearm. |
| Prone Slinger | Your sideways sling release allows you to launch bullets and stones even while prone. | |
| Quick Bull Rush | Str 13, Improved Bull Rush, Power Attack, base attack bonus +6. | You can barrel into your opponent and follow this with an attack. |
| Quick Dirty Trick | Int 13, Combat Expertise, Improved Dirty Trick, base attack bonus +6. | You can perpetrate a dirty trick and deliver an attack before your opponent is the wiser. |
| Quick Drag | Str 13, Improved Drag, Power Attack, base attack bonus +6. | You drag your enemy and deliver a punishing blow. |
| Quick Reposition | Int 13, Combat Expertise, Improved Reposition, base attack bonus +6. | Your opponent becomes an unwitting dance partner, following your lead while you fight. |
| Quick Steal | Int 13, Combat Expertise, Improved Steal, base attack bonus +6. | You are adept at relieving foes of their belongings even while you strike. |
| Rapid Grappler | Dex 13, Greater Grapple, Improved Grapple, Improved Unarmed Strike, base... | You are a quick hand at grappling. |
| Rebounding Leap | Leaping lance class feature, Acrobatics 5 ranks, Ride 11 ranks. | Your riding and lancing expertise allows you to enter and leave the saddle with great speed. |
| Rebuffing Reduction | Str 13, damage reduction, Improved Bull Rush, Power Attack, base attack bonus +1. | Your damage reduction can turn the force of blows back on your enemies. |
| Rending Fury | Base attack bonus +6, rend special attack. | You easily tear your enemies limb from limb with your natural attacks. |
| Revelation Strike | Revelation class feature, Improved Unarmed Strike. | Your unarmed strike brings a revelation down upon your foe. |
| Sap Adept | Sneak attack +1d6. | You know just where to hit to knock the sense out of your foe. |
| Sap Master | Sneak attack +3d6, Sap Adept. | You knock the sense out of foes with a well-timed surprise attack. |
| Savage Display | Dazzling Display. | With your victory and a roar, you push yourself on with increased savagery. |
| School Strike | Wizard school class feature, Improved Unarmed Strike. | You focus the secrets of your school of wizardry into your unarmed strike. |
| Seize the Moment | Combat Reflexes, Improved Critical. | You and your allies are poised to pounce whenever one of you scores a telling blow. |
| Shaitan Earthblast | Con 15, Wis 17, Elemental Fist**, Improved Unarmed Strike, Shaitan Skin,... | With a forceful stomp you release a blast of acid from the earth to burn your enemies. |
| Shaitan Skin | Con 15, Wis 15, Elemental Fist**, Improved Unarmed Strike, Shaitan Style,... | You can manipulate acid to shield yourself and disable your enemies. |
| Shaitan Style | Con 13, Wis 15, Elemental Fist**, Improved Unarmed Strike, base attack bonus... | You strike with the caustic forces from within the earth. |
| Siege Commander | Craft (siege weapon) 5 ranks, Knowledge (engineering) 5 ranks or Profession... | Under your leadership, the time required to assemble and move a siege engine is greatly reduced. |
| Siege Engineer | Knowledge (engineering) 5 ranks or Profession (siege engineer) 5 ranks,... | You are proficient with all siege weaponry. |
| Siege Gunner | Siege Engineer, Profession (siege engineer) 5 ranks. | Aiming outsized siege weapons poses little difficulty for you. |
| Sling Flail | Weapon Focus (sling), base attack bonus +1. | You can use your loaded sling to effectively strike at nearby foes. |
| Snake Fang | Combat Reflexes, Improved Unarmed Strike, Snake Sidewind, Snake Style,... | You can unleash attacks against an opponent that has dropped its guard. |
| Snake Sidewind | Improved Unarmed Strike, Snake Style, Acrobatics 3 ranks, Sense Motive 6 ranks. | Your sensitive twisting movements make you difficult to anticipate combat. |
| Snake Style | Improved Unarmed Strike, Acrobatics 1 rank, Sense Motive 3 ranks. | You watch your foe’s every movement and then punch through its defense. |
| Snapping Turtle Clutch | Snapping Turtle Style, Improved Grapple, Improved Unarmed Strike, base... | Your unarmed style allows you to turn your opponent’s attack into an opportunity. |
| Snapping Turtle Shell | Snapping Turtle Clutch, Snapping Turtle Style, Improved Grapple, Improved... | Your guarding hand is almost magical in its skill at deflecting incoming blows. |
| Snapping Turtle Style | Improved Unarmed Strike, base attack bonus +1 or monk level 1st. | Your deft unarmed style allows you to shield your body from harm. |
| Snap Shot | Dex 13, Point-Blank Shot, Rapid Shot, Weapon Focus, base attack bonus +6. | With a ranged weapon, you can take advantage of any opening in your opponent’s defenses. |
| Sorcerous Strike | Sorcerer bloodline class feature, Improved Unarmed Strike. | The power flowing through your veins also flows through your unarmed strike. |
| Spinning Throw | Combat Expertise, Improved Bull Rush, Improved Trip, Improved Unarmed... | You whirl your foe around and then let go. |
| Stage Combatant | Weapon Focus, base attack bonus +5 | You are a master of stage and nonlethal combats. |
| Strangler | Dex 13, sneak attack +1d6, Improved Grapple, Improved Unarmed Strike. | Throttling the life out of enemies is second nature to you. |
| Stunning Pin | Improved Grapple, Improved Unarmed Strike, Stunning Fist. | You can render a pinned foe temporarily incapacitated. |
| Sword and Pistol | Dex 13, Point-Blank Shot, Rapid Shot, Snap Shot, Two-Weapon Fighting, base... | You effortlessly pair melee and ranged weaponry. |
| Tandem Trip | You know how to work together to trip your foes. | |
| Target of Opportunity | Point-Blank Shot, base attack bonus +6. | You and your allies pelt your enemies with a deadly barrage of missiles. |
| Tiger Claws | Improved Unarmed Strike, Tiger Style, base attack bonus +6 or monk level 5th. | You can sacrifice multiple attacks to make a single devastating strike. |
| Tiger Pounce | Improved Unarmed Strike, Power Attack, Tiger Claws, Tiger Style, base attack... | Your unarmed strikes are as precise as they are powerful, but they leave you open and you can... |
| Tiger Style | Improved Unarmed Strike, base attack bonus +3 or monk level 3rd. | Your unarmed fighting style emulates the strength and ferocity of a tiger. |
| Twin Thunders | Dwarf or gnome, defensive training racial trait, Two-Weapon Fighting or... | When you fight giants, your powerful blows combine with skills learned from generations of your... |
| Twin Thunders Flurry | Dwarf or gnome; defensive training racial trait; Improved Two-Weapon... | Your dual bludgeoning strikes are especially deadly when you are fighting giants. |
| Two-Handed Thrower | Str 15. | You hurl weapons with both hands and with great force, sometimes using a whirling technique to... |
| Two-Weapon Feint | Dex 15, Int 13, Combat Expertise, Two- Weapon Fighting. | You use one weapon to distract your enemy while slipping another past his defenses. |
| Vicious Stomp | Combat Reflexes, Improved Unarmed Strike. | You take advantage of the moment to brutally kick an enemy when he is down. |
| Wave Strike | Weapon expertise class feature or Quick Draw, Bluff 1 rank. | You present a serene facade until you unsheathe your weapon and strike in one fluid motion. |
| Whip Mastery | Weapon Focus (whip), base attack bonus +2. | Your superior expertise with this weapon does not provoke attacks of opportunity from your enemies. |
